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rated 3.94 / 5 stars
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Puzzles - Other

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Credits & Info

Nov 5, 2011 | 11:51 PM EDT

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Author Comments

You can setup limited number of celluar network base stations. Obstacles are muffle signal, and you must choose stations optimal positions to cover maximum area.
It better, if you covers 100% of area, but if you're lazy, you can continue game with 97% covered, and return to level next time :)
There are 40 levels, first 5 is introductory, to understand game mechanics, last 3 is most harder. Good luck!



Rated 4 / 5 stars

Not bad. For the most part, pretty easy. Several levels, first instinct got me 99% (actually 99.9% but no use nit-picking) and a couple (including the last level) instinct got 100%

The main problem I have is with Level 22. No matter where I put the two upper towers, I get no more than 99.9%. And one pixel would drop that 99.9% to a 97%-counting score (I think 98.5 or so, but wasn't paying attention).

Which is odd because I used straight-edge calculation (well, it's lining a pencil and a phone along the barrier until they are flush but they are straight enough for it to work) and the fact that waves travel in straight lines through a medium until they bounce off of something or change media and the latter isn't possible in this game. I mean, I may be buzzed, but when the same approach can one-shot 100% the last several levels in only a couple seconds no more than three times through, I must doubt it's a player error that is causing it.


Rated 2.5 / 5 stars

It could really do with some more game mechanics, like "unplaceable regions" where you can't put a tower (a small lake, perhaps?) or maybe some moving blocks / enemies.


Rated 3.5 / 5 stars

great idea for a game, could have been more to it, maybe limited range for towers?, different kinds of towers? but all in all nice game, too easy tho


Rated 4 / 5 stars

well-done, but too easy.


Rated 4 / 5 stars

nice but too shirt