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Dangerous Dungeons

rated 3.68 / 5 stars
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Action - Platformer - Other

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Credits & Info

Nov 4, 2011 | 6:34 PM EDT

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Author Comments

Loved DD? Want more levels? Check out Dangerous Christmas!

Disclaimer: If things get too rough, turn on the checkpoints from the main menu. Be careful though because you will not earn achievements while you are using them.

Dangerous Dungeons tells us a story about Timmy, a little thief- err, treasure hunter, who has arrived to a deep and dark dungeon, ready to face the dangers inside to claim the biggest treasure in the world. DD Has been made to look and play like old classic platformers, so it can be quite challenging, so watch out! Awesome music by KungFuFurby!


Use arrow keys to move and Z to jump. (can be changed from main menu)
Activate Switches and pick up keys by simply touching them.
Press R to restart a stage.
Press P to pause the game.
Press Esc to return to the main menu.

Doors in the stage selection open when you reach their corresponding stage the first time in either normal gameplay or Time Attack. The game will save between stages, so you can always continue your adventure later without losing progress!

Time Attack Mode:
If you choose Time Attack from the main menu, the game skips the intro and all cutscenes, and the game begins right away from the Stage 1. In this mode, two counters appear in the top right corner, other counts how long it took you to beat the game, other counts your total deaths. The final scores will be saved on scoreboards at the end of the game. Returning to main menu or entering secret stage the normal way will terminate your time so be careful!

Secret Stages:
The game has three hidden levels that are required to be beaten for you to reach the definitely final stage. You will receive hints how to find them after you beat Stage 30. These stages are not entered from doors, but by exiting the screen from the right area.

The game has won the Summer Game Jam 2011 contest! ex.php/topic,1968.0.html

Game's official Facebook Group:



Rated 5 / 5 stars

Played at K.

I am getting a weird error where the NG loader comes up over the game loader. When the game loads, the NG loader blocks the screen. I can still hit options on the menu, but cannot see anything... Please fix this, as love newgrounds far more then kongregate...

AdventureIslands responds:

Adblock might cause problems with the ad in the beginning.


Rated 4.5 / 5 stars


*note, in review of my review before submitting it, I notice that you don't ever call it a puzzle platformer, and in-fact it is classified as an action platformer. I don't know where I got that from, but I am too lazy to edit the remainder of my review so consider this amendment my acknowledgement of that. Thanks.

Very interesting. And quite difficult. Admittedly, I did not play the whole game. I prefer my puzzle platformers to be more puzzle and less you have to time everything just right or you die. That being said I also found it quite addicting and had to walk away because the game was frustrating me. A few things of note:

1. I have the in-game medal for the first boss (yes the thing showed up) but the NG medal doesn't show. I saw in the reviews I'm not the only person who had this happen.

2. "Timmy" got stuck going in one direction. Unlike when this usually happens in games pressing the button again did not un-stick him. I had to restart the game and it didn't repeat. I don't know if this is a freak bug, a stencyl thing, or what. Just thought I would throw it out there.

3. Though I do understand that the game is intended to be difficult it feels like some of the levels are cut pretty close in both how you have to move and the overall time of the level (first boss). Again this goes to there being less puzzle and more perfect timing.

4. Also like some others I found the movement to be a bit touchy. By that I mean sometimes I would move or jump a short distance/height and sometimes it would be farther/higher. It did not seem to depend upon how long the key was pressed. Though occasionally a short or long/high jump would get me killed I do not feel, however, that it was detrimental to the game.

All things being said, and for what this game is, this is a very good game. And even though it isn't exactly my proverbial cup of tea, I did find it addicting and quite frustration. You did well on the art, music, and style of the game. And, even if I don't finish it, I really look forward to seeing what you come up with next.

4/5 9/10

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Rated 5 / 5 stars


fantastic game. Very, very, very challenging but beatable. Couldn't hurt to add levels of difficulty all you would need to to do is slow the timing down on some of the environmental disasters, an extra platform here or there. Something to think about for your next game because I hope you make another one of these. On the last level and making foolish mistakes, really wanna know what I gotta do for the secret levels. Don't let the haters posting on here bother you, some people are meant for hardcore platforming, timing, skilled challenges and others play turn based RPG's (sorry guys some games can't be beat by 'grinding' for hours till the game rolls over for you). One peice of advice to make the game playable for everyone, a mode that gives the player a limited amount of health will allow for more mistakes without having to start over and thus easier to complete ( of course falling into the water or lava is instant death but running through some fire or spikes can be forgiven a few times per level). Also, would like to see the next game utilize swinging physics; vines, rope, chains, etc.

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Rated 4 / 5 stars

Liked the game

The biggest issue was controlling. The jump was quick and some parts you purposefully made it to screw people over in speed runs. The bosses there is pretty much no point to trying to speed run on them (especially lava ones) since it's design to stop you and make it impossible to really try to beat anyone speed run time. Also jumping on edges and such can be hit and miss.

The re-playability is pretty low especially since you made levels really bad for trying to speed run it. There are some secrets and such that make you want to replay somewhat but your basically just playing the same levels and finding a new exit which really doesn't add much.

Fix the hit areas for the lava areas and the boxes. The flame should either retract completely or you need to lower the hit area because you require precise jumping otherwise with controls that isn't quite that good. There are times where I would dodge completely except I would die since the hit box on the flames are so large. The level with the boxes to avoid the flames have serious problems. Even then your running on an even platform to a box, you still push the box and need to jump on them. Also when the flame completely disappears there is a few frames where the hit box is there.

For the good, the puzzles and such are fun and its a nice plat-former, not really a puzzle. The bosses are more memory then anything though, remember where to run to and how fast to run. Before the lava levels the game was really good, only complaint would be spikes hit box was a little big. The graphics are good and the game was pretty fun up till the lava levels. I would make the bosses a little easier because as of now, the first boss is harder then the last stage before the boss in the game.

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Rated 5 / 5 stars


I love how the people below me blame the game cause they suck. The games controls are fine and the ones who say the game sucks cause its hard just reached a new level of stupidity.