Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of January we have disabled ads on all E-M content. We need 172 people to reach our January goal of 3,000 active supporters. If we hit that, we'll continue with a new goal in February!

Please check out our Supporter Upgrade and consider coming aboard!

Hallow's Scars

Share Collapse

High Scores

This board is currently empty.

Author Comments

A collaboration between me, Mike Hindley (Dracelix), and Kwing, we started a little under a month ago and give you this. Play as Benjamin Scars, a demon from hell, and fight through ten waves of enemies. Compete for the highest score on the leaderboards in this beat-em up arena style game.

Arrow Keys - Move
Z - Projectile
X - Radial Attack
C - Teleport
Space - Attack

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Not bad... But no intro tho!

It's okay I geuss

I dont even know wat to do on this game its just... no

Just plain bad


Thsi game is wierd. it feels like an alpha that shouldn't have been released yet. it has plenty of potential, but it's so rough around the edges that you could sand a floor with it.

The graphics were pretty cool . that's the best thing to be said about it. the style of the character art was striking and memorable. Everything else just felt sloppy and unfinished though. Like the way attacking instantly stops or starts with spacebar, and the fact that there's no sound, blood, knockback, or reaction of any sort from hitting things. That coupled with the high health made me wonder for the first minute if i was even hitting anything at all. (and the health bars are hard to see)

it feels like you started on making a great game, and stopped working on it when it was only 15% finished. There's a lot of neat things that could be done here, but this game as is just feels like an empty, unfinished shell.