Both boring and amusing
The game has a wonderful visuals and sound, but really lacks smooth gameplay.
Love the concept
Gameplays okay, jumps a bit touchy. My big problem is the keys disappearing if you die with one and no option for a reset. If i die put it back where it caqme from. i cant jump down to the spikes and die to get it you know? fix it and i'll rate much higher, just can't honestly throw an awesome score at you if i can't play the game w/o glitching
I liked the concept and the graphics because i love creepy music and oldschool
8-bit / 16-bit, but the controls were totally messed up. I still was addicted to finish the game but there was a huge bug: if you die and fall a long way down while dead, your corpse remains stuck when it reaches the ground, thus you don't get revived. I lost the wish to continue the game.
I can only give you 2/5, 5/10 because of that, sry!
My thoughts can be somewhat summarized with what Radcarrot wrote.
However, I am going to present you with an alternative to his criticism. Namely, that you don't have to make the gameplay better if you aim for an atmosphere. The controls were an obstacle, but mainly because the game quickly devolved into a classic platformer. You should have chosen to either focus on the atmosphere entirely or enhanced the gameplay significantly. In any case, I am certain that the atmosphere would have been a lot better if you had made more shocks and traps rather than lots of generic enemies.
Suddenly walking over a scary deathtrap having to go back a good 20 seconds worth of gameplay to avoid it the second time, would have made for a much better gameplay with the concept.
I will give you the 5/10 for art and notable effort. The game itself was not a great experience though.
but I still didn't get the story and I don't know how to get the secret medals.