...second boss was so frekin hard
all was good at first but at the second boss....FUKIN HARD
why hearts?why not pizza?
The game was pretty solid, but I have a few issues with it.
First off, the signs were WAY too annoying. I'm not dumb, I can figure out that spikes hurt when I step on them, I would have figured out that killing baddies would reveal keys (I'm not going to leave an enemy un-blasted). I didn't need the arrows to tell me where to go. The level design was nice enough that I didn't need any signs. Maybe one or two explaining the controls, but that's the absolute most.
Second, the levels were too easy. I had no trouble getting through all the non-boss levels.
Which brings me to my final issue. The boss battles had a significantly higher difficulty than the rest of the game. The first boss was hard, but not too hard, the difficulty for the preceding levels could have simply been upped a bit. But that final boss... Jeez, guys. It wasn't impossible, and I suck at this game and was able to beat him... after literally 5 hours of gameplay! The only reason I kept with the game was that I wanted to be able to give a fair review. Even with only 8 hit points, it was like a Castlevania boss. It would have felt more fair if the levels weren't so damn easy. And I hardly felt rewarded at the end. I would have liked some kind of "Conglaturation" sceen at least.
In the end, I give this game a 7/10
brings me back...
to the good ol days...
it's good but...
it would even better if you made level 15 a little less frustrating!