its ok the first few rounds but gets boring eventully and its the same thing the music and the guns were the coolest part thank you for the game
The art direction is great, but the gameplay fails
I can honestly say that the graphics, artwork, and overall style manage to be unique and greatly executed. The game universe itself feels like a 2D hybrid of Borderlands, Gears of War, and Thing Thing Arena, and maybe Rage. The character customization is cool too.
However, I regret to say that the visuals are all this game has going for it.
The average and unispirired run n' gun, keep-moving-or-die gameplay doesn't bring anything new to the table, and the jump feature is sluggish. Combine that with enviornments that require constant jumping, and the end result just feels bad.
IMHO, I think this game could do better with a 'Reloading' mechanic, maybe some intelligent enemies that shoot ranged weapons at you, a cover system, and of course, at lot more storyline so that we know what we are fighting for and why.
Oh, and Multiplayer. That would be nice.
To your credit though, the game works. I didn't find any bugs and the framerate held up. Your 'Discount Mayonaise' just needs some enrichment. After that, everybody should come rushing in to get some, because it has some potential.
I'm surprised you criticize the game for not bringing anything new, then say it would fare better with generic gameplay features lol. But anyway, thanks for the criticism. We've received a lot of feedback concerning the jumping and it'll definitely be better in our next games.
didn't like it at first but then it grew on me. If you haven't played yet and you're reading this....give it a while...it gets better as it goes on.
nice game....one thing i would change though is make it FASTER paced...same game but chaotically fast would be kinda fun.
I haven't beaten it myself but it does look pretty cool. By the way, maybe the game is lagging a bit on your comp? Have you tried playing it on low quality and see if it's any faster?
Good Game..but kinda gay how the enemies are always right on top of you.
Theres a line between hard and annoying
The vast majority of my deaths within the game were contributed to me dying 1 second BEFORE hitting lava because of my massive hitbox and the worm thing lagging up the game even on minimum settings. It seemed like half the time I tried to land on a platform the game threw up the middle finger and pushed me into lava.
Besides the 1000 bullshit deaths it was an interesting game, despite being fairly uninspired.