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Town of Fears

rated 4.07 / 5 stars
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Adventure - RPG

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Credits & Info

Oct 26, 2011 | 4:16 PM EDT

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Author Comments

Here's our latest adventure rpg horror. Enjoy!
Wallpapers for those who liked our game:

Controls: mouse only.

Information for portal owners: this game is free to distribute, feel free to grab it and add to your site! If you would like a branded sitelock or an icon pack, please do get in touch :)

28/10/2011 Due to many request for a sequel, we have decided to start works on Book of Fears. We'll announce a release date once we know it. Thanks for all support and good words from our players!



Rated 5 / 5 stars

The best game of its type

The gameplay was amazingly addictive, and the variety of skills were very fun, as the harder enemies require different skill sets than the normal drones. That aspect kept the game from getting old. I think this game is the best I've seen that uses such a combat system. Extremely innovative, with interesting characters, each with his/her own unique fighting style. The only flaw I can think of is that its story is a bit too simplistic (just good vs. evil), and some plot twists could have spiced things up even more. However, still a great game nonetheless. 5/5, 10/10.


Rated 4 / 5 stars

Good game

This was a fun game to play, but I admit I do have a few problems with it. First of all, it needed background music, especially if you wanted to promote a scary atmosphere. The constant sound effects that were in its place got really annoying. Secondly, the story was rather short and that kinda made a waste of the Attribute Points considering how little of them you got. The characters should've at least had a level playing field with them. At the same time, their passive skills should've also been available from the start. It made you waste your points to get them. A bit of a free roaming feature would also have been nice in case you felt you needed to grind or something. It just sorta pushed you along most of the way and the choices were rather lacking and more or less decided if you were gonna fight extra enemies or not. Third, all characters should have a way to heal up in combat and/ or the field so it doesn't feel like an endurance round. It made harder modes especially difficult being unable to heal most of the time. Fourth, the hit areas was a good idea and all, but they should be set on the power bar instead of being placed randomly. That way it's less of a gamble doing good damage and you can make an effort to improve. Sometimes they were so close together that I missed because the needle was faster than my finger. And finally, it was more of a dark fantasy than a horror, especially with the Ancient Fear thing. It just lacked the horror atmosphere, especially because the monsters were even noted not to kill or attack innocent people, which defeats the point of it. In a horror, you have to feel like your life is on the line. But despite not accomplishing what it was meant to, it's still a great game and I hope to see more in the form of perhaps an improvement or a sequel.

The grammar also was a little messed, but I don't fault people for that unless it's really, really, REALLY bad. I understand english isn't everyone's first language.

PS: About Last Flake, the name sounds a little weird, though I assume you were going for a tribal name. However, in that case, you probably should've instead used a name in a tribal language rather than what it's supposed to mean. It would just be more effective.

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Rated 2.5 / 5 stars

Good, but not a lot to it

The game is alright but it gets really boring after a while, you do the same thing for way to long. If there were other mini-games or some other form of fighting it would be a lot better.


Rated 5 / 5 stars

Well Done!

I loved the characters, the plot, and the combat system. It meshed really well without being too repetitive or boring. I would have liked to see more creature variety (especially the fears!) and maybe some side plots or back story. Can't wait for the sequel!!!

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Rated 5 / 5 stars

"House of Dead meets RPG"

After twenty-seven long minutes I've come to realize, this game is awesome! The character classes meshed perfectly with the story and the upgrade system was flawless. I think I would have liked the game to be a bit longer though. Maybe the file was getting too big or you just didn't have enough time to expand, either way the end feels a bit rushed. I think it's great that there is going to be a sequel but I think I would have had a lot more fun maximizing my upgrade system for a glorious final confrontation. All in all great game and please make the sequel longer so that we can help our character classes grow. 5/5 10/10

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avee responds:

Thanks! :)