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Light Fright 2

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Author Comments

Hello, Newgrounds!

The file is a little big and the preloader behaves a little oddly, but please, be patient. Shouldn't have to wait too long if you've got decent Internet.

Well, here it is: the sequel to the pretty popular Light Fright I released last Halloween. I've spent hours and hours tearfully working through pages and pages of criticism, done plenty of tests, asked friends for advice... and I dare say it's much better than the original!

Instructions are in the game but for those of you who are somehow allergic to the in-game font, you control the little ghost by clicking; he'll move where you click. Touching the bars of light (they're yellow, you can't miss 'em) will decrease your health as well as the ghost's size, while not being hit will increase both (until your health is back to undamaged). You may encounter three kinds of candy; green will increase the ghost's size, blue will decrease it and red will give you a shield.

You can pick from two tunes, various cool (and gaudy) backgrounds (of which one can be unlocked by clearing the Silver, Gold or Platinum medals) and I did my best to generally make the game as pretty as I could. Oh, and talking about Medals, there's a few for you to unlock - can you get them all?

Big thanks to several of my contacts for testing and helping out with various elements.

Oh, and if you find any glitches or other problems, be sure to tell me and I'll try to fix them within the hour.
Oh, and before you scream about the Medals not being visible here and not worth any points... no worries. Someone of the Newgrounds staff has to approve them first, then you'll get the points.

EDIT: Hmm, I added the right tags and logo, but this hasn't been acknowledged as a Halloween submission yet. Anyone care to help out by sending it to the right collection? I'll just throw the tags here, too...

halloween halloween2011

Oh, and check out the Halloween collection: http://www.newgrounds.com /collection/halloween2011 .html

(The logo in-game also links to this page.)

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Much better than the prequel and (obviously) provides for a very enjoyable experience.

The new features are great, especially the way to play (moving around instead of closing eyes). It also punishes the lazy, "turtly" ones and favors agressive play, since being small is the only way to dodge lightrays later on - thus forcing the player to constant move around and graze the lights, risking a game over, in order to mantain smaller size to avoid a 100% chance of a game over later on.

Definitely a good time waster, could use a highscore table too.

Fun and simple

I enjoyed this game a lot, mainly due to the fact that it's simple. It's easy to learn and fun to play, and it's complete with working medals. I like that you changed it a bit from the first game. The bottom line is that it's simple, fun, and all around enjoyable. Good work.

Mariofan9 responds:

Thank you kindly! I'm debating whether or not we need a Light Fright 3, though. On one hand, the game's not exactly perfect, but on the other, maybe I've just pushed the concept as far as I could.

nice

Good game

Mariofan9 responds:

Thanks.

Love.

I love it. Simple and great. And nice, relaxing music. Music really adds so much to a game, and you made a wise choice on this one. I could play this game all day.

Mariofan9 responds:

Thank you so very much! I actually composed the music, myself. ^.^

Awesome

An rather amazing and well thought trough game. Even though the idea behind this game is very simple. The overal excecution is just perfect, especially when comparing it to the first version, this game has made a huge leap forward. I personally love the look of the ghost and the ability to change the background and music to whatever you prefer. It's also fun that you are able to gain new backgrounds depending on your score. This little and fun game is definetly worth your time!

Mariofan9 responds:

Thank you very much! I made an effort to put as much stuff in as I could. ;)

Credits & Info

Views
8,928
Faves:
7
Votes
17
Score
3.40 / 5.00

Uploaded
Oct 24, 2011
1:24 PM EDT