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Lab of the Dead

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Default Of The Dead 5 Points

Discover 5 neutral reactions.

Expiration Date Reached 5 Points

Terminate 5 specimens.

That's No Gimmick 5 Points

Use 1 appropriate item.

I Make Things Happen 10 Points

Do a total of 50 actions.

Animal Cruelty 25 Points

Kill 10 animals with your research.

Bad Behavior 25 Points

Discover 5 aggressive reactions.

Bloated Equals Happy 25 Points

Feed 20 pounds of food to your specimen.

Getting To Know You 25 Points

Fully research 1 specimen.

I Know What You Like 25 Points

Use 1 preferred item.

Know How To Use It 25 Points

Fully research 10 items.

Taking It Easy 25 Points

Discover 5 passive reactions.

We Must Amputate! 25 Points

Cut 1 limb from your specimen.

Wigglin' Time! 25 Points

Cut 4 limbs from your specimen.

A True Scientist 50 Points

Research all the techniques at least once.

J-J-J-Jaw Breaker! 50 Points

Find all the ways to rip the specimen's jaw off.

Labor Intensive 50 Points

Do a total of 1000 actions.

Laid Back 50 Points

Discover 40 passive reactions.

Master Chef 50 Points

Try all the food items.

Star Pupil 50 Points

Discover 5 advanced reactions.

Temper Tantrum 50 Points

Discover 40 aggressive reactions.

This And That 50 Points

Try all the objects.

Weapons Expert 50 Points

Try all the weapons.

Bub Would Be Proud 100 Points

Discover 30 advanced reactions.

Dr. Frankenstein 100 Points

Reach 100% on your total completion statistic.

Methodical Deconstruction 100 Points

Find all the ways to kill or incapacitate the specimen.

Author Comments

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Website: http://www.evil-dog.com

(Remove the space from the links)
iOS version: https://itunes.apple.com/us/app/lab-dead-for-iphone-ipod/id473614597?mt=8
Android version: https://play.google.com/store/apps/details?id=com.EvilDogProductions.LabOfTheDead&hl=en

Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.

Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.

You will have your hands full with:
- 12 zombie types to experiment with...
- Over 60 weapons, food and objects to play with...
- Over 250 reactions to discover...
- Over 40 achievements to complete...
- 1000pts worth of medals...
- And more...



I absolutely loved this game. Once I got one to full humanity and such, that I had to kill it to go further in my research. It showed, though, how you can get attached to your specimens, making it even more involving. Excellent game! I still need to finish it, but I figured I should write a review before I forgot to.

People find this review helpful!


I love this game! I've gotta admit, this is one of the few games that stand out for me. It's like a zombie pet! The only thing I'd suggest is testing on more than one zombie at a time; I feel like a massive dick killing my 100% humane + happy zombie. Otherwise, moar Lab of the Dead! BTW, I think chihuahuas suck too! (Sorry Starfalko!)

People find this review helpful!

Quite Addictive

What surprised me about this game was the affectiveness of putting the player in the shoes of the scientist. Particularly at an early stage in the game and with the inclination to elicit a positive/passive reaction from the zombie, I found myself becoming somewhat attached to my subject as he warmed up to me. When I realized that in order to achieve advanced reactions, I would either need to shoot him full of holes and club him until he was good and angry to get aggressive reactions or would have to flat out kill him and bring in a new subject to rile up, I began to weigh the options based on what seemed the most humane for my new found friend. Before the looming decision could build into a palpable dread, I realized that a) this was a game and b) this was a zombie in said game, which gave me the leverage necessary to blow his legs off with a grenade.

I find the problem with the zombie genre as a whole is the utter lack of ingenuity or the unwillingness to approach the subject from new angles to keep the very concept fresh. With a glut of great zombie defense/shooter games to choose from, as well as the equally unique Road of the Dead, it is a breath of fresh air to see a game like this that is well-produced and looks at a well-tread subject with new eyes.

People find this review helpful!

Great Environment!

The game provides a great environmental state to the player, and it's pretty
intuitive. The only thing that was not so good is the amount of time that you need to
develop all your skill and get all the reactions, it takes too much time. This game is fun but a some moment it started to be a little bit cheesy...
All the other things about the game a just great, the sound, the zombies, and the art! great job guys!

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Great and addicting

Great game i love how in depth the game starts to get. Cant wait if you come out with a sequel

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Credits & Info

4.32 / 5.00

Oct 19, 2011
10:07 AM EDT
Simulation - Pet / Buddy
  • Frontpaged October 19, 2011
  • Daily Feature October 20, 2011
  • Weekly 2nd Place October 26, 2011