Missilebreak Outvaders

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Civil Defense Recruit 5 Points

Survive a wave of Traditional Interpretation.

Engineer 5 Points

Gain enough points to rebuild a lost city.

Civil Defense Veteran 10 Points

Survive five waves of Traditional Interpretation.

Delaying Doom 10 Points

Survive a wave of Doomsday Theory.

Flawless Defender 10 Points

Don't allow any missiles to hit the ground.

Civil Defense Elite 25 Points

Survive ten waves of Traditional Interpretation.

Doomsday Tomorrow 25 Points

Survive three waves of Doomsday Theory.

Heroic Pack Rat 25 Points

Win an extra city, but have no dead cities to rebuild.

This Game Is Easy 50 Points

Survive three waves of Doomsday Theory with all six cities intact.

Author Comments

Our expert team of archaeoludologists has pored over the historical record, piecing together and translating ancient artifacts. We are pleased to finally be able to present a scientifically-accurate reconstruction of one of the very first forms of electronic entertainment, in a playable form for the first time this millennium!



It takes everything that's great about classic arcade games and merges them together perfectly!

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This is about the most fun I've had on newgrounds. Three of my favourite classics all bundled into one amazing piece. outstanding work.

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Nice job!

Amazing game, the doomsday mode's movement is very fluid, the traditional one's movement is very 8-bit and slow. the gameplay is amazing. What is that song?!?! I MUST HAVE IT! Anywho great game, i expect more games like this from you, don't dissappoint me :D

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jonathansfox responds:

Glad you like the game -- you asked about the music. The music track we're using is completely original, Nathan made it specifically for this game. You can pick it up for a dollar here: http://nmccoy.bandcamp.com/track/spac eout-march

good but...

the medals don't work...or maybe it's just me. But an excellent blend of games!

jonathansfox responds:

Medals require administrator approval before they become fully active, but they should be working now.

Very good.

You managed to combine three classic games excellently. The execution was mostly perfect (music, graphics, everything) but I do have one qualm. When my cities are all gone, it doesn't give me game-over immediately, which leaves me with nothing to defend, just freedom to destroy the aliens willy-nilly. The major point here is that you sometimes get cities back and the end of the level once you have enough points, and this will stop you from getting game-over no matter how reckless you were after loosing your last city.

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jonathansfox responds:

This is intentional -- we felt it would be more rewarding to be able to claw your way back by earning a bonus city after all of yours are destroyed than to lose immediately. We did make sure you can't do this in successive waves, by ensuring that you don't get enough points to earn a new city every wave.

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Credits & Info

4.18 / 5.00

Oct 18, 2011
11:15 PM EDT
Action - Other