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rated 2.86 / 5 stars
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Puzzles - Other

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Credits & Info

Oct 17, 2011 | 8:01 AM EDT

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Author Comments

Tetrisoid is an interesting variation of classical game with original design. All this tetris elements seem to be performed on a squared notebook sheet by ordinary rolling writer. At the simplest level (Standard) we meet usual tetris, common to everyone. At Hard level the blocks get more difficult and the most difficult at Unreal level. Try to get as much scores as possible to prove that there is nothing unreal for you.



Rated 0 / 5 stars

i'll start from 5 stars and take stars away for bad points

music gets a bit repetitive. more music choises would be nice <-1 star>
the pieces INSTANTLY lock in place once they hit the bottom <-1 star>
looks bland <-1 star>
sound effects make a game a bit more fun. there is none, so this game isn't that fun <-1 star>

i'm sure i could find more bad points, but it wouldn't matter

final word: this tetris clone is the worst tetris clone ever

<Final rating: 0 STARS>

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Rated 0 / 5 stars

this is a blasphemy !

there isnt a straigh line in your tetris fuck this shit cant even do 4 lines.


Rated 3 / 5 stars

Jefferson is right.

This isn't exactly an original tetris game. Including the notebook sheet (can't remember what Tetris game it was) and the bigger blocks (Popcap or Gamehouse games) it's good, but you do need to fix a few things:

Needs more Music, stead of just the calming music

Sounds is the one thing you are lacking. It makes the game alive

The one bug I have seen so far.: is the Soft Drop Bug, where it stays the same button.

Other than that, look at JeffersonTD's review, and I am pretty much golden for that.


Rated 2.5 / 5 stars

Making bigger blocks isn't that original.

There have been other Tetris clones with blocks bigger than the tetriminos before, and probably millions of people have thought about it, so that's hardly original. The notebook sheet style isn't really "original design" either.

Gameplaywise there are a couple of complaints:

- While I think the big blocks might make the game unnecessarily hard as a given, what adds to the difficulty in a seriously unnecessary and unfun way is that your game doesn't really allow the blocks to be slided on the floor. Instead they get stuck instantly once they touch the floor, which means that filling those empty squares is needlessly difficult.
- You should be able to see the upcoming blocks - or in fact a few of them, to make the harder game modes feasible.
- Why no levels?
- Why no sound effect for destroying a row?

With the above things fixed this could be a decent Tetris clone, but it still would be far from original. To be truly original there should be something seriously different.

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Rated 4 / 5 stars

interesting concept

I like the design