In my opinion, This game had a lot of potential. I haven't finished it yet, simply because I'm totally lost. I was at the part where another person shows up and melts in front of you, so I started walking to other places and had no clue where to go. Aside from that, I enjoy the idea, but not so much how it was executed. I like how you're conveying a message in short bursts, but don't like how hard it is to find the next part, and figure out if it's even the correct next part. There's a lot of bugs, like where the two platforms are moving and you need to go through the hole in between them, You can very easily get stuck. Finally, I think one very important thing to add would be a volume controller.
i got stuck in a damn wall =(
I usually like these kind of minimalistic, surreal, metaphoric, interactive, philosophical art-games. But this is pushing it too hard.
A mediocre physics engine and gameplay, and an empty storyline. "I did wrong, I'm sorry. You did wrong, I forgive you. Oh no don't die!" The End. That is not a game.
But I'm sure this same concept, developed a little further, could make an excellent game.
there were a lot of bugs but if they were sorted then this would be a great game, its thought provoking yet simple. ill be honest and say i nearly got choked up with the story overall nice job