Wrongs Darker than Death

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To suffer woes which Hope thinks infinite;
To forgive wrongs darker than death or night;
To defy Power, which seems omnipotent;
To love, and bear; to hope till Hope creates
From its own wreck the thing it contemplates;
Neither to change, nor falter, nor repent;
This, like thy glory, Titan, is to be
Good, great and joyous, beautiful and free;
This is alone Life, Joy, Empire, and Victory.

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In my opinion, This game had a lot of potential. I haven't finished it yet, simply because I'm totally lost. I was at the part where another person shows up and melts in front of you, so I started walking to other places and had no clue where to go. Aside from that, I enjoy the idea, but not so much how it was executed. I like how you're conveying a message in short bursts, but don't like how hard it is to find the next part, and figure out if it's even the correct next part. There's a lot of bugs, like where the two platforms are moving and you need to go through the hole in between them, You can very easily get stuck. Finally, I think one very important thing to add would be a volume controller.

i got stuck in a damn wall =(

I usually like these kind of minimalistic, surreal, metaphoric, interactive, philosophical art-games. But this is pushing it too hard.
A mediocre physics engine and gameplay, and an empty storyline. "I did wrong, I'm sorry. You did wrong, I forgive you. Oh no don't die!" The End. That is not a game.
But I'm sure this same concept, developed a little further, could make an excellent game.


there were a lot of bugs but if they were sorted then this would be a great game, its thought provoking yet simple. ill be honest and say i nearly got choked up with the story overall nice job

Credits & Info

3.46 / 5.00

Oct 16, 2011
11:52 PM EDT
Adventure - Other