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Zomdemic II

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The goal of the game is to zombify or kill the whole world. There are 24 countries. Countries will fight back with their armies and shut down to protect themselves. Zombies spread by land, sea, and air. Upgrade your zombies using the upgrade tab to make them more dangerous. Upgrades are in a skill tree with weapons being beneath the tree. Weapons only upgrade killing power while skill tree upgrades the way zombies spread and killing power. To check on the world status click "world info" from the in game menu. To navigate around the map click and drag it. The 3 small circles are game speed. Points are gained on humans killed and time passed.
To change the map (from satellite to cartoon and back) use the in game menu

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it's nice to see someone actually made a disease game that doesn't copy plage inc

Must kill Magadascar!

Same gameplay as the pandemic games, but with a zombie theme, and with zombies not needing live humans to be alive themselves means we can kill humans right away. All in all, a lot of potential.

However, for those who say there are minor glitches, that's really minimizing the problem. Being a programmer myself (albeit not with Flash) i believe i know enough about program debugging to say, this has not been debugged properly. 10 minutes of game and i have found several of them, sometimes critical enough to force me into reloading the whole page to be able to play (upgrades getting locked, upgrades never showing themselves. I even once bought Speed IV without having bout speed I, preventing me from doing so for the whole game).

Sériously, you need to spend more time on that game. It could be an amazing one, yet because it's so glitched and unstable, i can't reasonably give more than 1.5 stars. With a more finished version of the game, i'm sure you'd get close to having all 5 stars, if not all 5 out right.

Hoping for better quality future content... ;)

so long to get points

It was okay little boring though.

Credits & Info

2.93 / 5.00

Oct 12, 2011
7:12 PM EDT