liked it, but....****spoilers**** you're warned...
it doesnt seem like the more expensive units yield better results.... After having a bit of difficulty in the later levels, on a whim, I tried just filling everywhere with the basic trooper unit, and then upgrading them one by one.... and I took no damage to my base..... so with the costly upgraded units and the higher cost to upgrade them, there's not much point if they dont work as well as the basic troops.... unless the game is supposed to contain a "greater message" about military power in the real world.. :-p
Really enjoyed it
Top notch graphics and voice acting.
As others have stated, there needs to be more upgrades for buildings. For the mining especially. I hit next wave asap and it seemed like the the mining sped up a bit but was hard to tell.
I didn't even use the troops or air strikes. Just maxed out a variety of the top tower weapons for each level. It got a little boring after 7 levels or so.
Thanks for the game, you have some talent for sure.
It is a bit different than many TD games, but could use some more to it. I haven't completed the whole game but from what I see so far you cannot upgrade your miner, clicking next wave doesn't seem to pose any advantage since waiting allows your miner to get more money, and you don't carry money over from previous level so it makes it seem like as long as you survive its fine. Also as others have said maybe more selection of weapon types.
I was shocked to hear such good voice acting from the tutorial, and the sounds in general are tip top, the graphics are quite decent, this is definately the most flashy TD game I've seen in a while, however there was no pioneering as far as the TD games go, and the gameplay is not very refreshing to say the least.
You had a really nice chance of making a bold change to the gameplay, but in the end, this was safely inside the typical generic TD game.
Rock solid TD
Very polished. Great graphics, great audio, great (if utterly unoriginal, but hey: I love TDs) gameplay.
I dinged you on the lack of variety.
**In weaponry: PB AOE, slow, poison, buffs, etc. Just some towers with short range/high DPS, and some with much longer range would make things a bit more interesting. You could accomplish that with tweaks to the existing stats.
**In enemies: speed, resistance to various weapon types/effects.
Also, replayability. I know I could create a new save to go back and try previous levels again, but why do I HAVE to?