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Guild Dungeons

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Author Comments

Wow, thanks so much for the front page NG, you guys are way too kind. ^_^

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.



Awesome game you got talent, I really love what you did there.

Just 1 thing though
DO YOU KNOW HOW LONG IT TAKE TO SELL 35 000 LUMBER!?!?!?!?!?!!!!???!!!111!!1!
lol that put aside I love this game, it's defenitly gona stay in my favorit :3

People find this review helpful!


1st attempt: went afk for 15 min... every1 died
2nd attempt: made a "what I thought was a large army" got steamrolled... RAGE QUIT
3rd attempt: got 100 Knights, 500 Destroyers, and 750 cultists with 1000 Henchmen and 250 Battle Masters... STEAM ROLLED the final boss and was a hero... Shiro FTW!

great game, lots of clicking tho so i got a 2nd mouse when i needed to buy the houses ^_^ (i had like...3000+ houses...)

Very fun and interesting game

Great game, but kind of flawed.

I played this for the better part of the day, and overall I thought it was great. However I ran into quite a few problems and issues.

1. Some resources were under/over utilized, for instance I had huge stockpiles of cheese that never was used, yet there was never enough stone till you got all the upgrades then had no use for it.
2. The most expensive items in the game Mushrooms/Gems had no generation source forcing you to buy them, or hope you get lucky on quests.
3. Often the rewards from Quests were not worth the time and money invested in them. I could spend 12000 silver and my troops would only come back with about 4 or 5 gold and 500-600 silver, and you lost more if a soldier died.
4. There is a serious lack of ranged soldiers, and those who are there seem to go un-utilized according to the battle reports report.
5. Even with maximum storage (mules, backpacks, wagons, etc), it seemed like there was never enough space for even the most basic essentials for the quests, then the few items you were forced to leave behind apparently were always the items needed to avoid some disaster.
6. Is it possible to even beat the final quest? I could easily beat the hardest quests with roughtly 50-200 various soldiers, but but after failing the first attempt with my standard setup, I sent well over 1k soldiers with 100 Gnomes, Wizards, Clerics, and Knights each and still utterly failed.
7. And before I forget, just as a suggestion having a way to build, trade, buy soldiers in multiple quantites at once would be a godsend. It took forever to gather trade for the materials I needed to buy all those Gnomes, Wizards, and Clerics.

But despite these, I really enjoyed it. I hope your future games (if you do any more) will be just as enjoyable.

People find this review helpful!

Very good addicting game, maybe add a few more units with new abilities specifically like an actual archer maybe? A few more buildings with different abilities and maybe come under attack sometimes? Not by bandits but monsters/other towns or something. A guild dungeons 2 would be amazing as is great game also maybe i missed something but shiro compared to russel seems a bit overpowered? Should have to buy or have a salary for better leaders.

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Credits & Info

4.07 / 5.00

Oct 1, 2011
5:23 AM EDT
Adventure - RPG