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Guild Dungeons

rated 4.07 / 5 stars
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Adventure - RPG

Credits & Info

Oct 1, 2011 | 5:23 AM EDT

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Author Comments

Wow, thanks so much for the front page NG, you guys are way too kind. ^_^

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.



Rated 5 / 5 stars


i find nowhere to start my game...can anybody tell me? i pressed everykery available bt it doesnt seem to be working,plzzz @.@

Hyptosis responds:

um, that's weird, what screen does it lock up at?


Rated 4.5 / 5 stars


Brilliant game but such a slow game really needs a save feature

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Rated 4.5 / 5 stars

so much fun!!!

man if i could buy an even more fleshed out version of this i totally would! keep up the good work, just make sure to add a save feature :P

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Rated 3.5 / 5 stars

Great Game But

YOu can't really save your progress when you build your town, I did notice, however, that your resources are ... saved? or rather not really saved. I turned it off when I realized there was no save button. Seeing an earlier comment i turned it back on to see if it was true.

Having lost all my progress is ANNOYING, my resources weren't even saved. Nor was any of my crafts. You should fix that.

5 from me for artwork n style and interesting game play (raining frogs made me lul..) but 7 out of 10 starts due to loss of progress :/

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Rated 5 / 5 stars

Great game!

this game is very original, i havent played other game like this, and it is very fun.

i advice you to make something like when u press shift you trade for 10 or 50 because it takes forever.i had about 100k wood and it was pretty impossible for me to trade that ammount of wood.

make a system so you can trade x 10 or x 100 or x 1000

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