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Guild Dungeons

rated 4.07 / 5 stars
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Adventure - RPG

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Credits & Info

Oct 1, 2011 | 5:23 AM EDT

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Author Comments

Wow, thanks so much for the front page NG, you guys are way too kind. ^_^

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.



Rated 5 / 5 stars

This game was one of the funniest games I have played, it had a lot of good, the poor henchmens deaths were humorous, and sometimes very dark! D: The premise was cool, it reminded me of one of the ultima games, just heh minus the headless jerks! I was pretty bad at the game, but I found it really enjoyable and just ingeneral i think you did a really good job with this. But here's what I think should be added, just as a suggestion if you make a second one! possibly a market building to get better deals, and hiring merchants to have the sales go better or have thievery in it. Possibly, hiring mercenaries to do the job, but being there like thieves, they can't always be trusted, hmm, possibly having to go to war? just a minor thing, doctors on missions would be fun, a little balancing out some thing. What else hmm, I think possibly making a king, or queen avatar? having dungeon creatures attack your city? Having guards to be hire able, possible assassination attempts which will like lose -5 loyality to citizens cause they think the city isn't safe. Possibly more units in the game to have, I mean don't get me wrong you had a lot! of great units, I think bouges and gnomes had to be my favorite. Possibly more leaders? But that is all i can think of, as this game is far to addicting to not wanna continue to play more. I look forward to your future works in other games!

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Rated 5 / 5 stars

Very good addicting game, maybe add a few more units with new abilities specifically like an actual archer maybe? A few more buildings with different abilities and maybe come under attack sometimes? Not by bandits but monsters/other towns or something. A guild dungeons 2 would be amazing as is great game also maybe i missed something but shiro compared to russel seems a bit overpowered? Should have to buy or have a salary for better leaders.


Rated 5 / 5 stars

Its awesome but i think you should:Add a buy/sell by 5 and 10 etc. and more mages? Overall I think its good and addicting 5/5


Rated 5 / 5 stars

You're a natural

Even though you had no idea what you were doing, this is better than most experienced video makers can hope to make. It's simple yet a treat, and the details are so exact that it lets you know everything you can know about who you're working with, and what they are. The only thing is that the art of the soldiers is a little simple, but it's still more detailed than a lot of art I've seen here.


Rated 4 / 5 stars

Good game; No ending though?

Well besides all the complaints that every one else had and I mostly agree'd with such as: trading, troop buying, ect.

I also would have liked to see more integration of story line with the Heros. They seemed cool but not often did they do anything at all. The same with the weapon and armor. I mean I put the relay helm on my casters and doesn't even mention them being more of a help in battle.

Also I have to laugh at all the people who wasted their time getting thousands of each troop. I just beat the game with a count of *Spoiler* Henchmen: 500Conscripts: 1400 Boggins: 400 Warriors: 2000 Battle Masters: 300Thieves: 100 Gladiators: 350 Cultists: 0 Thumpers: 300 Maulers:300 Destroyers: 500 Gnomes: 900Mage: 10 Clerics: 30 Knights: 400
Lead by Singer using the white staff and chain coif then adding the spell enchantment Magical Bomb(Flame,Shard,Bone,Chance.)

Lastly So after I beat the final quest no ending? Not even an ending screen of "You Won!" Sheesh. But all in all great game i'll give you a 8/10 due to the problems mentions by the masses.