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rated 4.15 / 5 stars
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Action - Fighting - Brawler

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Credits & Info

Sep 27, 2011 | 4:48 AM EDT

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Author Comments

Melex archer is a boring programmer who out of boredom signs up to Free Medical Experimentation at and thus, becomes a mutant ninja.

This game was inspired by AAA title Prototype. It involves fighting off hordes off mutants, military, tearing down buildings, fighting off giant bosses and having the attack button go right through your keyboard and the desk.

Left / Right arrow - run around
Up arrow - Run up the walls
Down arrow - Slide down the walls / Stomp
Z, Y or W - Jump
X - Attack
C - Special attack
Left + Right (hold) - Charge
Escape or P - Pause menu

This game uses the autosave feature. Your progress is saved each time you complete a mission.
In [secret] your progress is saved when entering the pause menu.
The high scores are posted when completing a mission entering the Main Menu.
Even if you fail a mission, you get to keep all the loot (gems and powerups), so that the next try will be a bit easier.
There is an infallible tactic for every boss you encounter, the fun part is working that out :)
There is a secret powerup, that is too secret to write about it here.
Melex drops Thelemite gems too when he dies, you can gather these on retry (not much, but still).
Remember that powerups are keys to success. There's invincibility, ground spikes, double jumps, quadriple jumps. If you have trouble, think how can you use them to force your way!

Riddley boss tips
As I said, there's an infallible tactic for every boss. If you have trouble with any of the bosses, please read the riddley hints below. I didn't want to spoil all the fun, so I hope you like it in this form.

Those with heavy legs need _special_ tratment.
Those with long legs never look at the _sky_.
Those without legs _hate_ special treatment.
Those with fiery legs won't _charge_ you. (This one is lame, sorry)



Rated 3 / 5 stars

old school games

This reminds me of some of the old nes games my little brother used to play. Where it didn't matter how many power ups you had or how skillfully you could run and gun the levels, if you weren't a high grade psionic there was no way you could beat the final boss. Game was good overall, but i'm not going to spend half an hour trying to kill a copperhead by grabbing it's head 30 times in a row. Especially when the snake randomly says "Nuh-uh!" and ignores my grab and bites me 100 times in a row because the first bite stun-locked me. Anyone who has reached the final boss and figured out how to fight him should understand my labored metaphore.

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Rated 3 / 5 stars

Fun, but has one major flaw.

The concept itself is a pretty solid and enjoyable one. the problem lies within the simplicity. The fact that you can just spam one button and win (even through bosses) is a huge let down. I would suggest making the attack less spam- prone, and i bet this would be much better.

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Rated 3 / 5 stars

Autokill is BS

The game was fine, until the autokill bosses. Beating it was more endurance than skill after that. I did not enjoy the boss fights and only kept at it through stubbornness. Success came through mashing keys and getting lucky enough to not get autokilled. Upgrades helped slightly, sometimes. Overall, difficult, but not in a good way. Was entertaining to look at though.

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Rated 3 / 5 stars

Nice game..

I would have really enjoyed it and gave you a 10 star rating easily, but I won't. Why? Just let me ask you one question: What the fuck was in your mind while putting those fucking overpowered spiders in there?

I mean, the first was one was beatable with luck, but when some time later they come in groups, I feel like havin no chance there. Maybe you can survive them having HP and shield upgraded too full, but I hadn't. I didn't want to give it 50 tries to get the points to upgrade it, I tried it like 20 times and stopped playing because this is so dependend on luck I got too frustrated.


Rated 3 / 5 stars

Pretty fun, but end boss was a ridiculous change in gameplay and difficulty. Here's a playthrough I did: rAAMQ