Fear Is Vigilance

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Making Sure 5 Points

Kick someone who's already unconscious.

Very Popular 5 Points

Make five "friends" at once.

Champion of Public Safety 10 Points

Complete Story

Distributor 10 Points

Give out ten alarms in one day.

Gas Money 10 Points

Collect $40 during the story.

Arcade Hero 25 Points

Top $100 in Arcade Mode.

Invincible 25 Points

Don't get knocked out in the story.

Hockey Style 50 Points

Beat 20 people at the ice rink.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments


Here's a game I made! You're a charity worker who goes around punching people who don't have safety alarms until they're scared enough to want personal safety alarms. For their safety.

It's been a few months' work since this started off as a Ludum Dare game, but I reckon it was worth it. I've got another game on my website (wootfu.com) as well as a bunch of my music if you want more :D Thanks for checking out my game and I hope you like it!


love the ending!!!!

"I couldn't have done it without you, M." "Oh Jus." "But I'm still not gay."

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From a simple download, to the Big Site.

I played this back on when it was just a download, but now its come into a Newgrounds title that I just love. Always, 3 categories, art, music and gameplay, story.

Art = The art has advanced FAR past what it was for the Ludum Dare, but thats simply because of this not being on a time constraint, the art still holds the same charm that it once did. A few things that were added were the lights, the ending, before you just saw the van take off or the 'the last day, things went better.' but none the less, the house was added, and the lamps were actually added.

Music = The music fits the style of both the combat and the art with a perfection. Only thing I didn't like was that the music wouldn't change depending on how well you were doing, but none the less, I loved it as well.

Gameplay = A brawler, simple as that, and did quite well AS a brawler, it felt Double Dragon style to where you had to take on 1 or 2 guys, but any more and you would be rampaged. It starts off easy, but when the buzzers come in and the lights, it becomes significantly harder to survive without arousing attention.
During the day, however, you are handing out alarms where people will either take them or not.

The Story = The story was rather cutesy and fell right into niche with the rest of the game.

In short = This game is a fun little, retro styled beat em' up with a small mini-game to come in between the fighting. But it falls right under a nine because it feels repetive and would have been nice to see some new scenery instead of the same one, but as it stands, much better then the Ludum Dare contest, but still not perfect.

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is the score based of money or bsetings delevered?

i have no clue...

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Please? And if you could get more strategic options and still keep it simple, that would be nice.

I thought it was boring at first, but it grows on you.

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very nice

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Credits & Info

4.05 / 5.00

Sep 23, 2011
5:33 PM EDT
Action - Fighting - Brawler