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rated 4.33 / 5 stars
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Action - Shooter - Fixed

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Credits & Info

Sep 18, 2011 | 5:43 PM EDT

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Author Comments

---- NEWS ----

The sequel to Zombocalypse is in development, but we need your help to fund it on! You'll get really cool awards for backing the project like a free copy of the game, t-shirts, posters, and even your face IN the game. Together we can make this game a reality!

Zombocalypse Kickstarter:


The zombocalypse has just begun. Survival is futile.

Fight off hordes of zombies in this chaotic arcade style game! Gain experience, unlock cool new weapons, call in ally support, and more.

---- DEV NOTE ----

Thanks Tom + NG team for the front page! It's my first, and a new milestone for me. Moreover, much love to the NewGrounds community, you guys are simply awesome.

Visit to for cheatcodes :]

---- CONTROLS ----
SPACE: Use Weapon
DOWN: Pick up crate (hold to drop weapon)
UP: Call in Support (at 25,50,100 killcombo)
SHIFT: Pause the game
note: Lefties can use WASD controls on the fly!



Rated 3.5 / 5 stars

Good game, but lost save game!

Good game! However, I accidentally pressed "new game" and removed my entire continue game. 7/10 stars as I've lost my entire save game. Though my fault, I clicked too fast.. But there should have been a confirmation request.


Rated 5 / 5 stars


Really cool, played it to rank 21. The game is really good really addictive. The weapons and military support weapons were all fun to use.

I got annoyed because I was 100 zombies off getting all the achievements then a fast zombie go in my hit box and outside my weapon's hit box and I died. It happend again the next game when I got the MFG which made me rage quit. I know I could just drop the weapon and used the machete to kill it... but not really, ya need weapons to survive the rest of the zombies at that point.


Rated 4.5 / 5 stars


Simple fun, resource management is something that's sadly lost to the theme of zombie apocalypses but works well here. I suppose my only complaint would be in the form of the inability to defend oneself up close with a gun. I shouldn't have to make a trade-off between dropping a rifle that's protecting me from the enemies further away just to temporarily get one enemy off of my back because they snuck in between shots and now they're inside the minimum range in which my gun won't shoot. Awkward hit boxes are a challenge, but in the wrong way, in that it's got nothing to do with my skill at playing the game but more a design issue. Frankly these guys shouldn't even be special forces if they need you to be more than 6 feet away before they can shoot you.

Still, it's a good game, so while I have that nag, it's not affecting the score.

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Rated 5 / 5 stars

@ marth22

because rifles can be distinguished by m4a1 and ak47's and any other standard guns except for sub machine guns it is more likely called snipers to be exact


Rated 5 / 5 stars

cannot stop playing


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