Caved In

Share Collapse

High Scores

This board is currently empty.

Author Comments

Originally created for the 21st Ludum Dare competition, Caved In was inspired by Minecraft, Terraria, Dwarf Fortress, and dungeon crawlers. The goal of the game is to ascend all five levels to reach the surface. Along the way you can collect treasures and save a few stranded ladies. Lava and water flow to fill gaps and will kill you if you stay in them too long. Levels are randomly generated during each play. Full instructions in-game. This post-compo version includes a proper menu and compass for finding the ladder on each level.

Find the ladder on each level to ascend. You will escape when you reach depth 0. You score points for digging, collecting treasure, and saving those lovely ladies.

ARROW KEYS or WASD: move/dig
Z or SHIFT + ARROW KEYS/WASD: build wall


Love it, except............

That is a great retro style game, well made and designed, I just love it. The only problem is that there is a glitch where your miner eventually gets stuck in open space (a sort of no mans land glitch) and you can not continue the game game without dying or resetting the game :p

SHiLLySiT responds:

Can you post a screen shot of this? Also, what were you doing before it happened? I've had several users who reported this too but did not provide information to help me fix it.

Not very practical

This can be a really nice game. Except that everytime I replay, I am rewarded with an advertisement. One or two isn't too bad, I occasionaly click on them to support. But I've seen half a dozen now, and that's pretty bad for less than 2 minutes of playing. Could change it to an ad every 2, or 3? ?

SHiLLySiT responds:

CTRL + F5 to refresh your cache as I have already turned off score board ads.

Very fun and challenging

I like how the best strategy is to never stop moving. Although I wish you could pick your depth and there was a larger bonus for completion.

I don't like it

It's got the elements of a good game, but there's one fatal flaw, and that's the limited vision. Even if it's trying to help the atmosphere of being caved in, it's still too small of a visual field to really enjoy the game.

Click on an icon to vote on this!

Credits & Info

3.30 / 5.00

Sep 1, 2011
4:02 PM EDT
Action - Other