i only played this because it's the beta
a bit monotonous and long for a point-n-click game, but amusing nonetheless
Dreams can be realized through Discipline .
The Astronaut Hipster in the story taught me to work hard to reach dreams.
Heres the idea of my Hipster's stats Below:
Extreme Hipster Sim
Music Sense- 5148
Day - 100
2,500 Music Sense
Forgot to tell about the 100 days? ** Hp increases every 10 days
Graphics are decent (retro )
Music is decent
Stats based on the info above can tell you the achievement data is not a fixed requisite then you can conclude that in order to travel to space just boost the stats so high to get the medal achievements as best you can and Happy travel at day 100 !
I would give this submission 9/10 and 4/5 .
overall not worth spending time on it
the graphic ain't nothing special
the music is crappy
and you don't know what kind of stats you need - just high stats
LOL and having fun
Such hipster douchery. You don't know where hipsters work because they don't work.
This game is the kind of game I want to play!
I loved the point-and-click RPG that you created, the character creation makes me happy :)
Also, I'm always trying to smoke and drink when I play games, so the fact that shit wasn't flying at me constantly was great :) I try to play other games with medals and its always fast-paced and skill-based, but I'm not good at those games...
This game reminded me a lot of my favorite parts of most Sim RPG games without the tedious character running around animations..
Good job, Zorse!