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Call something "Epicness" if it's NOT EPIC! This game lacks in control. The environment is boring. The character is has nothing special. It's not addicting, hence being boring. The levels aren't that challenging.
200 deaths this stage
1st couple of times i tried i succeded once but then i died
and then i reach the high score of 200 deaths
maybe if u make the 1st block 1 block higher or a little higher
its passable but its extremely hard
It's painful, and not in a progressive effort way. After the first few levels it effectively becomes the same challenge repeated too many times. And as far as puzzle platformers are concerned there should never be a scenario where it's up to luck whether you land on a platform or not, too many leaps of faith in terms of level design. The character is slippy and difficult to manoeuvre on a single square, which is especially irritating during the sections where a single square is all you have. Soundtrack and graphics are alright, otherwise tighten the movement controls and add some variety to the levels.
The possibility of "Remember Me" being able to be beaten being set aside, the difficulty disparity between it and previous levels is too vast to be considered reasonable. After the twelfth consecutive death, players will likely find themselves simply throwing their technicolored heroes into the spike trench out of sheer frustration.
Aside from "Remember Me," the game seems to be an adequate timewaster. Nothing to catch the eye, but nothing too horrendous. It's just... eh.
Sorry but this game isn't that addicting.
And i Think my number of deaths quadrupled on