Simple but Fun
Don't let the title put you off. This game looks great, sounds great, and features some innovative and amusing game mechanics. All in all, it's simple but fun.
The game was okay for a 48 hour game competition, but not overwhelming; e.g. there are certainly areas for improvement (game balance, consistent controls [instead of mouse, usual keys, spacebar], further drug effects, full-screen option, a lexicography of drugs that had been acquired).
The concept of drug visualization has been used in other games as well, the most ancient I can recall being Tetripz (DOS game) which had a number of excellent effects (especially for that time). The most recent submission on newgrounds I recall was a game where one had to collect falling antidepressants; can't find it currently.
Yeah, the balance isn't quite right, and I could flesh it out more, but hey, it's supposed to be a quick fun game that keeps people entertained for a few minutes. :)
A little too simplistic IMHO. I know that you crafted this game in 48 or fewer hours for a contest,but it is lacking in two key areas; the music is repetitive and numbing(I muted the volume after 20 seconds),and the hit detection is terrible,the "doctors" continued to kick the shit out of "the drug addict"even though I was hammering the punch button and charging them. Not really my bag...get it? BAG. Hardy-fucking-har!
Not a fan
I don't like the music, graphics, or theme.
Music: I just don't like dance/rave style
Graphics: 8 bit style has so much more to offer that I feel your missing.
Theme: Drug abuse is something I just can't support.
Well, that's fair enough. Thanks for being honest :)