Aetherpunk 1.1

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Please wait up to 48 hours since the game is an approval queue for the new change:
UPDATE2: I've taken another crack at fixing the menu bug. I'm trying various things to try to fix it, but since I haven't actually reproduced it myself yet (I told you, it's a weird one), I can't confirm whether I've fixed it without feedback from you guys. Hopefully this new build fixes it!

UPDATE: I've just upload a new build! (August 24th). This build fixes some of the errors you guys were mentioning including the broken blizzard turret, and the broken menu (at least, it should be fixed! That was a weird one.) Thanks for the reports guys.

Alright, So we've gotten a LOT of feedback about MochiCoins, and we've decided to take them out of the game entirely. We hope that you will enjoy this new version.

This is a product of 8 months of juggling school work with production on the game for both the artist, Paul Wang, and the programmer Chris Fuller. I hope you guys like it! WE LOVE YOU ALL!

Aetherpunk is a steampunk, top-down shooter set in an alternate 1904, where aliens have invaded the Earth. Stepping into the shoes of an English country gentleman with a penchant for mad science, you have found your home to be the first landing zone of the alien invasion. Warned by prophetic dreams, you retreat to your fortified tool shed to defend yourself against the alien hordes.

The aliens themselves are equipped with weapons and implants powered by Luminiferous Aether, a fifth state of matter which can be used to violate the known laws of physics. Armed with a fully equipped laboratory and a trusty revolver, you must harvest the aether from the extraterrestrial attackers to create new and more powerful improvised weapons and hold off the alien onslaught as long as you can.

In addition to weapons, you may use a series of skills which carry over through multiple playthroughs. These include the ability to get more damage and range out of your weapons, faster reloads, more health and useful gadgets to boost your abilities.


Movement: WASD or Arrow Keys
Aim&Fire: Mouse
Reload: R
Repair Barricades: F
Change Weapons: Mouse Wheel or Q&E
Shop/Skills: Spacebar (In the Workbench Area)


I liked this game, but now I can't play it

I've played this game before, but for some reason it's broken. The menu's unresponsive. FYI.

Great game! I bought the coil pistol in the beginning, practically every shot is an overkill, and gets 2x

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Good, but some of the font is hard to read.

I had fun playing this game, it's not complicated, very straight forward with regards to the objective of the game. It was neither fast nor slow paced, I could take my time to kill of the enemies.

I experienced a few bugs though.

The turret I bought didn't appear, I'm not sure if I have to do something to cause it to appear, I crafted it, and I couldn't find it anywhere, and the enemies are not getting additional damage. And to clarify, I bought [Impaler]. That was kind of a disappointment as it's quite expensive.

There are a few rare instances where the enemies could run through the wall, catching me by surprise. This bug can be annoying if it happens to be the suicidal alien. They deal a lot of damage. 3/4 of the health bar would be gone.

And the last bug bug I'm not really certain whether it occurred. Let me explain myself, I was dodging the suicidal alien, we were both in the [Shop Area] but were not near each other, basically at a range where I'm safe from the blast radius. I died instantaneously, it might have been the case that I was too absorbed dodging that alien, I didn't see another enemy behind me, but it's quite unlikely.

Anyway this game was entertaining, give it a shot guys : )

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Credits & Info

3.66 / 5.00

Aug 22, 2011
2:50 AM EDT
Action - Shooter - Multidirectional