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Castaway Island TD

rated 3.01 / 5 stars
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Strategy - Tower Defense

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Credits & Info

Aug 18, 2011 | 5:59 PM EDT

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Author Comments

*** Medals awaiting approval ***

*** Hey Everyone, we have fixed the load issues. This happened when we added medals, and unfortunately had no time to test after uploading (big mistake!). We sincerely apologize for this! ***

My goal was to create a tower defense game that had more of an adventure feel to it. The player is able to actually walk around the environment and must manually build towers and lay traps. Staying true to the Castaway series, the user is given a pet at the beginning of the game which will assist him on his journey to defend the island from enemies.

- Control the hero from the Castaway series, as he builds towers to defend his island against waves of enemies
- Travel an island with 30 levels spread across 5 unique environments
- Select one of 3 pets with special abilities to assist you
- Pets will evolve into a stronger ally
- 6 towers with 3 upgrades each
- Collect gems and customize towers to give them elemental properties
- 8 traps to be unlocked
- Earn stat points that can be used to customize your character any way you'd like
- Battle against 8 epic bosses
- 14 various achievements to be earned
- Beautiful custom music



Rated 5 / 5 stars

its hard to find stuff like this on new grounds

this is something i would actully pay to play

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Rated 5 / 5 stars


Mix a TD game with a RPG game and you'll get a marvelous concept!!!

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Rated 4.5 / 5 stars


On the fourth boss level on easy mode wave 4 the monsters freeze (the game doesn't). This happens for the rest of the level and when you defeat the boss nothing happens.

But it's still a great game even if it has bugs or glitches! And for those who can't play, click anywhere else on the preloader screen.

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Rated 2.5 / 5 stars


can't play it. :/
And it would be unfair to vote 0, so you have a 5 atm :)


Rated 5 / 5 stars

Good addition to the Castaway series!

Graphics and gameplay were very good.

I have nothing bad to say, just some improvements that make the game a bit better:

- Some level in older areas were harder than others in newer areas, which was a bit confusing.
- The achievement-popup repeates, for example the money achievement. When i get it, it shouldn't appear the next time, cause i already have it.
- In my opinion some skills could be improved somehow (walking speed + range for collecting stuff) cause i only find the money, gem and less building time skills usefull. The defense skill is not very usefull, i could collect the money i lost directly when i was hit. I don't know if it was a bug.
- A mana recovery skill or more common all skills from the pets should be able to improve with points to compensate the choice of the pets abilities.

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