I feel stupid saying this, but.... I don't get it, maybe if you added in a tidbit more detail?
Extremely undeserving score (2.36)
This is a great game and the controls work perfectly. You can choose to use the control on screen or drag with the mouse.
The music seems more fitting in a war-like game, but it's still cool enough to keep you focused while solving the puzzle.
I'm astonished at the low score. Either you've been zero-bombed/sabotaged or the player-base can't get passed the cube on easy. Shame on you guys on voting so low on such a great game.
tpodhraski, I'm sure you've done it already, but if you didn't... implement this for iPhones and iPads (and android phones, maybe?). You'll be earning so much money with this game, imo. It just screams "touchscreen compatibility". The typical user-base consists of casual gamers. Minesweeper is perfect for that demographic. Plus, it is known how iPhone user will buy even the dumbest of apps if it's just EU0.99... imagine how willing they'd be for your game, dude.
Best of luck.
Really cool idea!
You should polish it a bit more and make a sequel or something, with better interface and difficulty options, and it would totally rock!
Clever, but flawed
A very clever idea, but unnecessarily difficult in a lot of ways. The abstract dot-based theme makes it confusing to keep track of where potential mines are, and the lack of a simple way to quickly mark mines and clear swathes of "scouted" territory make progress frustratingly slow. This game could be much improved by adding an option to use a standard Windows Minesweeper theme with the big color-coded numbers, as well as a way to shift-click numbered tiles to auto-clear the space around them if it contains the proper number of flags.
i thought it open up from the inside or something lol
still great but, there are no numbers, i dont know how many mines are near each.