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Clock Hunt

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Author Comments

A grueling near week in development lead to this train wreck of an abomination...

Well... We tried...

We are not anti-clock:

We just aren't creative.

PLAY THE TUTORIAL ("help" in the main menu) IT WILL TELL YOU EVERYTHING YOU WILL EVER NEED TO KNOW IN LIFE EVER. YOU CAN DROP OUT OF SCHOOL AFTER PLAYING THE TUTORIAL!

SPACE TO PAUSE M TO MUTE ESC TO GO TO THE MAIN MENU!

ACCURACY UPGRADES HOW CLOSELY THE CURSOR FOLLOWS YOUR MOUSE AMMO IS HOW MUCH YOU CAN FIRE BEFORE RELOADING AND FIRE RATE UPGRADES HOW FAST YOU CAN SHOOT AND HOW FAST YOU RELOAD.

COLLECT ALL BUT THE LAST MEDAL FOR A SECRET SPECIAL ENDING (?????)

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This just turned into my favorite game.
Great time killer!

- ROD -

Neato!

Like, who doesn't want to destroy a bunch of Clock Fruits?

Don't understand the Author comments. This is a very good game.

I'm not a fan of "Clock Fruit" stuff, I think the whole thing is a moderately big piece of garbage. I don't know what's their appeal - According to portal history, the whole thing began to "praise" some dickbag who submitted trash on the portal.

Nonetheless, there are good clock games and the whole thing has great community value, so why not play them all? Many have medals too.

That being said, I found this game to be one of the most entertaining but also frustrating. The "Crowd Control" medal is by far the hardest to get and got me hooked for an hour (it can only be awarded on the final area). I don't "hate" clocks but it was fun breaking them apart.

- Still think there could be better reload options instead of shaking the mouse, but I get it: The author wanted a mouse-only game. Nothing wrong with that.

This game really didnt suck, i enjoyed it

AMAZING!