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Nanobeast

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Medals

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Bombardier 5 Points

Throw your first bomb

Enlightened 5 Points

Watch the credits until the end

First Blood 5 Points

Kill your first enemy

Private 5 Points

Complete Chapter 1 on Normal difficulty

Airforce Specialist 10 Points

Complete Chapter 2 on Hard difficulty

Airman 10 Points

Complete Chapter 1 on Hard difficulty

Conscientious Objector 10 Points

Complete Chapter 2 without shooting

Corporal 10 Points

Complete Chapter 2 on Insane difficulty

Ensign 10 Points

Complete Chapter 3 on Insane difficulty

Kitty 10 Points

Acquire 9 lives

Master Sergeant 10 Points

Complete Chapter 3 on Hard difficulty

Millionaire 10 Points

Earn 1 million points

Officer 10 Points

Complete Chapter 2 on Normal difficulty

Pacifist 10 Points

Complete Chapter 1 without shooting

Senior Airman 10 Points

Complete Chapter 1 on Insane difficulty

Sergeant 10 Points

Complete Chapter 3 on Normal difficulty

Story Nerd 10 Points

Watch all 6 cutscenes without skipping

Air Force General 25 Points

Beat the game on Normal difficulty

Brigadier General 25 Points

Complete Chapter 5 on Insane difficulty

Captain 25 Points

Complete Chapter 4 on Insane difficulty

Colonel 25 Points

Complete Chapter 5 on Hard difficulty

Commander 25 Points

Complete Chapter 4 on Hard difficulty

Lieutenant 25 Points

Complete Chapter 4 on Normal difficulty

Major 25 Points

Complete Chapter 5 on Normal difficulty

Passive Resister 25 Points

Complete Chapter 3 without shooting

Space Admiral 50 Points

Beat the game on Hard difficulty

Intergalactic Admiral 100 Points

Beat the game on Insane difficulty

Author Comments

Finally, after more than a year of development I am proud to present this Nanobeast to fellow newgroundians.

The game is a challenging retro shooter with an interesting upgrade system that involves collecting power-ups. However, when you collect a power-up (P) that does not mean you have upgraded immediately. You get to choose how to use those power-ups to upgrade your general stats:
- speed of your ship (you need 1 power-up)
- power of your weapon (you need 2 power-ups)
- fire rate of your weapon (you need 3 power-ups)
- bombs (you need 4 power-ups)
- lives (you need 5 power-ups)

There are 2 additional weapons to be collected as you play: missiles and side gun.

There are 27 medals to be achieved, go get them!!!

CONTROLS:

Use the arrow keys to move
Press 'A' to shoot left
Press 'D' to shoot right
Press 'S' to activate your current power-up level
Press 'W' to release a bomb

The game is generally very challenging. There are three difficulty settings: normal, hard and insane. There is no easy.

The highscore system multiplies your score depending on which difficulty setting you play and how many medals you have collected.

The game features original 8-bit music written especially for 'Nanobeast' by Christian Erenskjold a.k.a Coffee-Break, a very talented NG musician. Other musicians who also contributed are listed in the credits.

I have been developing and beta testing this game heavily for a long time. Any feedback and ideas will be greatly appreciated.

_________________________

Daily 1st, Weekly 2nd in games, Weekly 8th overall and more than 350K plays? Thank you Newgrounds! You guys are absolutely outstanding!!! Every single one of you.

Hope you enjoy and see you soon with another game!

- Hristo Atanasov (RatherRandom)

Reviews


What about Azerty keyboards ?

I have an Azerty keyboard and it's very uncomfortable to use A/S/D/W. For an Azerty Z/Q/S/D should be better.
It's a realy good game but i can't play it well with this f**king qwerty conf.


People find this review helpful!

the keys kept sticking

i really wanted to enjoy this game, but i would end up flying into enemies cuz my ship would get stuck in moving in only one direction, i dont have google chrome either



Bit too hard

This was really nice game, I liked the upgrade system, pixel art, enemies were quite diverse.
But difficulty curve is bizzare - I passed the first level without any trouble, then level two was pain in the ass - few foes that nearly cannot be destroyed and almost no upgrades. Sure, it can be passed, but it there's no fun in it.

I would love, if you made it a bit RPG style; I mean that even if you lose a level, you keep some of the upgrades, so you have more chance next time.

Also continue option would be nice.


People find this review helpful!

A few issues.

The pixel art has a lot of banding. If you don't know what that is, just look it up. The ship blends in with the background too well. And the upgrade system isn't really revolutionary, it's the same one from Gradius.



Wouldn't let me play it

i couldn't get passed the screen that showed the controls


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