Share Collapse


Log in to save your medals! Don't have an account? Create one for free!

Bombardier 5 Points

Throw your first bomb

Enlightened 5 Points

Watch the credits until the end

First Blood 5 Points

Kill your first enemy

Private 5 Points

Complete Chapter 1 on Normal difficulty

Airforce Specialist 10 Points

Complete Chapter 2 on Hard difficulty

Airman 10 Points

Complete Chapter 1 on Hard difficulty

Conscientious Objector 10 Points

Complete Chapter 2 without shooting

Corporal 10 Points

Complete Chapter 2 on Insane difficulty

Ensign 10 Points

Complete Chapter 3 on Insane difficulty

Kitty 10 Points

Acquire 9 lives

Master Sergeant 10 Points

Complete Chapter 3 on Hard difficulty

Millionaire 10 Points

Earn 1 million points

Officer 10 Points

Complete Chapter 2 on Normal difficulty

Pacifist 10 Points

Complete Chapter 1 without shooting

Senior Airman 10 Points

Complete Chapter 1 on Insane difficulty

Sergeant 10 Points

Complete Chapter 3 on Normal difficulty

Story Nerd 10 Points

Watch all 6 cutscenes without skipping

Air Force General 25 Points

Beat the game on Normal difficulty

Brigadier General 25 Points

Complete Chapter 5 on Insane difficulty

Captain 25 Points

Complete Chapter 4 on Insane difficulty

Colonel 25 Points

Complete Chapter 5 on Hard difficulty

Commander 25 Points

Complete Chapter 4 on Hard difficulty

Lieutenant 25 Points

Complete Chapter 4 on Normal difficulty

Major 25 Points

Complete Chapter 5 on Normal difficulty

Passive Resister 25 Points

Complete Chapter 3 without shooting

Space Admiral 50 Points

Beat the game on Hard difficulty

Intergalactic Admiral 100 Points

Beat the game on Insane difficulty

Author Comments

Finally, after more than a year of development I am proud to present this Nanobeast to fellow newgroundians.

The game is a challenging retro shooter with an interesting upgrade system that involves collecting power-ups. However, when you collect a power-up (P) that does not mean you have upgraded immediately. You get to choose how to use those power-ups to upgrade your general stats:
- speed of your ship (you need 1 power-up)
- power of your weapon (you need 2 power-ups)
- fire rate of your weapon (you need 3 power-ups)
- bombs (you need 4 power-ups)
- lives (you need 5 power-ups)

There are 2 additional weapons to be collected as you play: missiles and side gun.

There are 27 medals to be achieved, go get them!!!


Use the arrow keys to move
Press 'A' to shoot left
Press 'D' to shoot right
Press 'S' to activate your current power-up level
Press 'W' to release a bomb

The game is generally very challenging. There are three difficulty settings: normal, hard and insane. There is no easy.

The highscore system multiplies your score depending on which difficulty setting you play and how many medals you have collected.

The game features original 8-bit music written especially for 'Nanobeast' by Christian Erenskjold a.k.a Coffee-Break, a very talented NG musician. Other musicians who also contributed are listed in the credits.

I have been developing and beta testing this game heavily for a long time. Any feedback and ideas will be greatly appreciated.


Daily 1st, Weekly 2nd in games, Weekly 8th overall and more than 350K plays? Thank you Newgrounds! You guys are absolutely outstanding!!! Every single one of you.

Hope you enjoy and see you soon with another game!

- Hristo Atanasov (RatherRandom)


Cool Idea

I liked the game, but notes for future.

Most of us are right handed (about 90%) as such, your right hand should be thought based actions, like fire control, and left hand should be impulse based actions, like movement. OR let us switch it up in the menu based on our left/right handedness.

The game was cool otherwise.

People find this review helpful!


Nice game.
As somebody said before: some sort of hitpoints / shild etc. would be nice. So its really frustrating to see all your Nanobeasts crash away.

Anyway ... this game reminds me of Parodius series (by Kanami 1994 for SNES etc.)
This game got the same upgrade system ... only that there where more BonusPowerups.
(and it was very cute and funny).

So in comparison to Parodius, your game got a loong way to go... (more and different nanobeasts with different weapon etc. ...)

Anyway ... i like your art style, your music was good too, your gameplay was okay, nice Char-Design (general / prof).
Bad points for: loosing soo many Nanobeasts (whenever i get killed), background was a bit lame (especially Stage 2), story wasn't new or very intersting - but funny.

So all in all 7 / 10, cause this game is nice and worthy to play.

People find this review helpful!


at the first boss was the music system of a down?

System of a down anyone?

Very cool game. Satifying gameplay and an enjoyable retro aesthetic.


its a good game, but the problem is that in my computer, the keyboard works, but the keys still get stuck and i end up going out of control up or down. Im using another browser, but still doesn't work, maybe its the graphics that slow down my computer responses, maybe add a lower quality button. Either way it's not a bad game, i even like the idea that you get to upgrade a lot and make your weapon more powerful throught the time, but it would be nice if you wouldn't lose the upgrades that you have and that you wouldn't die in the first hit. Maybe add a life bar?

RatherRandomReality responds:

Hey, thanks. The game runs in the lowest graphics quality possible.

Click on an icon to vote on this!

Credits & Info

4.03 / 5.00

Aug 12, 2011
2:23 PM EDT
Action - Shooter - Multidirectional