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Bombardier 5 Points

Throw your first bomb

Enlightened 5 Points

Watch the credits until the end

First Blood 5 Points

Kill your first enemy

Private 5 Points

Complete Chapter 1 on Normal difficulty

Airforce Specialist 10 Points

Complete Chapter 2 on Hard difficulty

Airman 10 Points

Complete Chapter 1 on Hard difficulty

Conscientious Objector 10 Points

Complete Chapter 2 without shooting

Corporal 10 Points

Complete Chapter 2 on Insane difficulty

Ensign 10 Points

Complete Chapter 3 on Insane difficulty

Kitty 10 Points

Acquire 9 lives

Master Sergeant 10 Points

Complete Chapter 3 on Hard difficulty

Millionaire 10 Points

Earn 1 million points

Officer 10 Points

Complete Chapter 2 on Normal difficulty

Pacifist 10 Points

Complete Chapter 1 without shooting

Senior Airman 10 Points

Complete Chapter 1 on Insane difficulty

Sergeant 10 Points

Complete Chapter 3 on Normal difficulty

Story Nerd 10 Points

Watch all 6 cutscenes without skipping

Air Force General 25 Points

Beat the game on Normal difficulty

Brigadier General 25 Points

Complete Chapter 5 on Insane difficulty

Captain 25 Points

Complete Chapter 4 on Insane difficulty

Colonel 25 Points

Complete Chapter 5 on Hard difficulty

Commander 25 Points

Complete Chapter 4 on Hard difficulty

Lieutenant 25 Points

Complete Chapter 4 on Normal difficulty

Major 25 Points

Complete Chapter 5 on Normal difficulty

Passive Resister 25 Points

Complete Chapter 3 without shooting

Space Admiral 50 Points

Beat the game on Hard difficulty

Intergalactic Admiral 100 Points

Beat the game on Insane difficulty

Author Comments

Finally, after more than a year of development I am proud to present this Nanobeast to fellow newgroundians.

The game is a challenging retro shooter with an interesting upgrade system that involves collecting power-ups. However, when you collect a power-up (P) that does not mean you have upgraded immediately. You get to choose how to use those power-ups to upgrade your general stats:
- speed of your ship (you need 1 power-up)
- power of your weapon (you need 2 power-ups)
- fire rate of your weapon (you need 3 power-ups)
- bombs (you need 4 power-ups)
- lives (you need 5 power-ups)

There are 2 additional weapons to be collected as you play: missiles and side gun.

There are 27 medals to be achieved, go get them!!!


Use the arrow keys to move
Press 'A' to shoot left
Press 'D' to shoot right
Press 'S' to activate your current power-up level
Press 'W' to release a bomb

The game is generally very challenging. There are three difficulty settings: normal, hard and insane. There is no easy.

The highscore system multiplies your score depending on which difficulty setting you play and how many medals you have collected.

The game features original 8-bit music written especially for 'Nanobeast' by Christian Erenskjold a.k.a Coffee-Break, a very talented NG musician. Other musicians who also contributed are listed in the credits.

I have been developing and beta testing this game heavily for a long time. Any feedback and ideas will be greatly appreciated.


Daily 1st, Weekly 2nd in games, Weekly 8th overall and more than 350K plays? Thank you Newgrounds! You guys are absolutely outstanding!!! Every single one of you.

Hope you enjoy and see you soon with another game!

- Hristo Atanasov (RatherRandom)



puah! and I said everything!!

This is AMAZING!

It was origanal and real addictive to play.

I the music made me want to keep on playing too, good job!

People find this review helpful!

Good game!

Loved it. Brings back many memories, though the "unique" upgrade system is nothing of the sort. It's exactly like Gradius, R-type, and others. So, you lose a point for lying ^_^

People find this review helpful!

It's a fairly good game.

Ok, so the first thing i noticed about the game was the name of the creator(%u0417%u0434%u0440%u0430%u043 2%u0435%u0439), not enough Bulgarians around this place.

Now for the actual review.

The first level is deceptivly easy. Also while firing i couldn't go diagonally backwards and up, that bug was fixed in the later levels. Secondly the power up system reminded me of a simular top-down shooter(an old one) called Star Monkey, there if you upgraded the damage your ship slowed down. It made for some interesting strategy. That game was also much harder than this one.(At least untill the point i saw the game)

The second level is when the game picked up for me, but i feel that the levels were needlessly long. Nothing interesting happened, stuff lik emore mini boss fights would have made for a better experience. Also more steering sections, can be good. Another game of the same type made good use of those (Jets and Guns).

Very nice pre mission charecters , but i HATE the shit design on both the Nanobeast and enemies. Its very dull. The backgrouds are very stale and could use some improving. The bosses should look menacing
Loved the music and the regular sounds did what they were supposed to. I loathed the voice of the scientist.

Nonexistant, but with no need for one,

All in all a solid game, could use a little polish in some areas.

People find this review helpful!

Umm...no. Just no.

I don't know about advertising your upgrade system, which isn't really that original, just a bit different. Also, way too hard, and you should start each chapter with the same amount of lives each time (cause nanobeast gets repaired after each wave, right?). Lastly, there are some nasty glitch-bug-stickeykeys thing in this game that sometimes makes some of the keys on my keyboard stick, therefore I crash uncontrollably. So yeah

People find this review helpful!
RatherRandomReality responds:

This is not your "click, click, yay I win!" kind of game. There are too many of those out there. For this game you have to pay attention, learn and improve in order to beat it. Please stop making shit up just because you did not have the patience and dedication to win.

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Credits & Info

4.03 / 5.00

Aug 12, 2011
2:23 PM EDT
Action - Shooter - Multidirectional