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Vampire Vision

rated 3.93 / 5 stars
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Credits & Info

Aug 11, 2011 | 6:13 PM EDT

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Author Comments

Kill vampires before they infect the innocent humans. Each town has different Tarot cards that describe how to detect vampires - read them carefully!

Developed by the Center for Game Science at the University of Washington.

UPDATE (16 Aug): Made some performance improvements that should reduce lag. If you are still experiencing lag try switching to Medium or Low quality (in the main menu or top left in level selection screen). Thanks!



Rated 5 / 5 stars


great job

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Rated 4 / 5 stars

I love the variety!

Having so many different 'modes' of gameplay is such a huge plus; I was constantly kept on my toes trying to remember the different vamp traits (my favorite levels were the offices :D). Being a person with strong visual thinking patterns and memory, I totally dig games like this, so I had a ton of fun.

Only two things annoyed me enough to knock a few points off the score. First was the lag; even with a lower quality, this became a frequent problem in later levels. The second was the


I can excuse something like that for first-time players, but every few levels? Are you SERIOUS? Every time that stupid computer symbol popped up I wanted to punch my fist through the screen; there needs to be a way to disable those.

Other than that, a great game.

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CenterForGameScience responds:

Thanks for your feedback! We'll fix the lag early next week. As for the practice sessions, they're really just visual tests. We want to measure players' ability at basic visual perceptual tasks, which are useful in fields like hunting/driving. We'll then use the data we collect to understand how people can learn to be better at these things.

We need a few of these practices to make sure the data is not too noisy, so bear with us!


Rated 5 / 5 stars

Very awesome game

I find this game very interesting and addictive, the graphics and gameplay is also very very good. I really enjoyed finding distinct characteristics or movements of the vampires, and the reflection of the water was awesome.
Very well done!

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CenterForGameScience responds:

I love the puddles level as well, thanks for the feedback!


Rated 3 / 5 stars

The game is interesting at least... but:

1) It lags like crazy even on lowest quality.
2) You can't choose when to use the garlic bombs, you must use them at the beginning.
3) If there are 2 people layered on top of each-other and you need to hit the person in front, it will hit the guy at the back.
4) If you accidentally double-click on the last vampire of a wave, you could click someone you didn't want to from the 2nd wave.
5) If you double-click a vampire that is layered on top of a force-fielded vampire, you will kill both of them.

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CenterForGameScience responds:

1) we're looking for ways to increase performance, we'll update the game soon!
2) we thought it would not be intuitive to have players click a garlic bomb icon before they could throw it (players could miss it). That icon could also hide potential vampires. We'll listen for more feedback and react if need be, thanks for pointing this out.
3) there is no easy way around this. The only potential solution would be to try and influence their movement so that they don't overlap, but that would mess up some market levels. We'll keep thinking about it.
4) We could add a really short "can't click" period
5) when was this a problem? I imagine it wouldn't matter on most bonus levels?

Thanks for your feedback!


Rated 5 / 5 stars


wow nice brain and eye cracker. And fun too :D
Good work