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Please note the game was previously stolen and submitted by someone else, if you liked it before I hope you will like it again! Many thanks to shadow6nothing9 for the music and the newgrounds community for its support!
Pretty sad, but it was touching.
When i first started this game i was wondering why she didn't talk to him. Then in the end i understand that he died or passed away and he was in his ghost form bringing her things that gave her good memories. well that's what i think the game was about.
This was very good. I like how you could see the results of what he was trying to do, even though you didnt understand what was going.
this is a master peace! love it!
I get it
The way I see it, this guy is dead, but he's still a ghost or whatever, and he's trying to help his grieving girlfriend/wife/whatever get over him. But still, the game was boring and there was little to no payoff at the end, other than the "oh, I think I get it" moment I got, which wasn't much.
The tombstone really gave it away.
This game is so simple aesthetically - dull in fact, when talking about gameplay, in truth. But I personally like that fact. Because that means the creator has thought so much about the content; the story and message of this piece of work.
Now while I would expect games of today to excel in both of these aspects, it has become more and more apparent to me that most games of today lack heavily in their stories and messages. This is a true shame, because to me, the games that do so well altogether are more moving than the most genius pieces of music or film. So because of this, it is so, so refreshing for me to see a clear thought out message in a game. I thank you for that alone.
...But there's a little more to this one.
The simplicity of the design makes the true intended message unclear to the player, and because of this vagueness it leaves the player to surmise its meaning themselves. But of course, that is the true intention of the creator.
My idea? I liken this game to Final Fantasy X, albeit an extremely shortened version (obviously, haha). My reason is because I believe the story is pretty much the same. Our hero in Grey Story (Tidus) is trapped in a desolate world with a girl he is fascinated with (Yuna), of whom is too preoccupied with whatever else to take real notice of him. But as he realises he can make a difference to the world, he fades as he fixes it. His action of fixing the world around her attracts the attention of the female and makes her much happier, but before the two can enjoy the world after it has been rid of the dullness, it is too late - he is gone. So the girl is left to live in the fixed world by herself.
That's just me. Anyway, back to my review. In short, I thought it was fantastic. The score suited the game well and there were no problems with whatever gameplay there was. The artwork was simple yet clever with the colour co-ordination. You deserve a pat on the back, my friend, well done.
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