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This is the first of several games produced as a 3 week "challenge" called Game Slam at Ninja Kiwi. The idea being that each team of 2 creates something original and complete inside the 3 weeks. This weeks game is Flur, by Chad Edwards and Derek Wu. In their words "Flur aims to be a progressive casual adventure with engaging and nonthreatening gameplay."

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I like the game but...

It just gets to a point where i'm bored. Other than the eventually getting bored part, it's great.

Very nice, I am constantly thinking of Chemistry Class with the orbitals. This is an amazing and original game that I feel needs to have more attention.

Four stars.

The graphics are great for what it is, and I love the base gameplay mechanics, but I thought there was much untapped potential. You could stretch this game out so much more and offer a few more distractions from the gathering achievements. I also think the fairy should be a little smaller and grow as she gains energy. That would probably make it more like Flow, but who cares... it's a good RPG mechanic. I highly recommend adding some more story and progression elements.

Overall, it was a very relaxing game, but I thought it needed to provide the player more to do.

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but whats the point of this game? is their a plot or a goal that were supposed to play for?

Pretty good

Pretty good game, however there is little to do and after a few levels it kinda gets a bit boring. How about a little change of scenery after every few levels i have not much to give but its still impressive!

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Credits & Info

4.44 / 5.00

Aug 7, 2011
9:53 PM EDT
Skill - Collect
  • Daily 3rd Place August 9, 2011