Mega Miner

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Coal Miner 5 Points

Mine 20 Pieces of Coal

Digging Deep 5 Points

Reach a Depth of 300 Meters

Iron Miner 5 Points

Mine 20 Pieces of Iron

Silver Miner 5 Points

Mine 20 Pieces of Silver

Emerald Miner 10 Points

Mine 20 Emeralds

Explorer 10 Points

Clear 5% of the Map

Gold Miner 10 Points

Mine 20 Pieces of Gold

Saphire Miner 10 Points

Mine 20 Saphires

Under Pressure 10 Points

Reach a Depth of 600 Meters

Diamond Miner 25 Points

Mine 20 Diamonds

Rock Bottom 25 Points

Reach a Depth of 1000 Meters

Ruby Miner 25 Points

Mine 20 Rubies

Black Box 50 Points

Find the Source of the Signal

Giant Gems 50 Points

Find 10 Giant Gems

Lost King 50 Points

Find the Ancient Remains

Prospector 50 Points

Clear 10% of the Map

Treasure! 50 Points

Find all the Treasure

Excavator 100 Points

Clear 25% of the Map

Author Comments

Enjoy! :).


Good base

The major thing that felt missing is an ending. Normally you finish a game and come back for the achievements. Now I have all the achievement but there is no end to the game, you just left your save file as it is.

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better than

this is a much friendlier version of motherload its not a rip off in my opinion in the way that rainbow six isn't a rip off of call of duty and vice versa. this has a different feel, not as frantic to get to the fuel shop like you have a one gallon gas tank. i like this style and you don't have to fly your mining machine and waste fuel and flying a tank is pretty much ridiculous anyway...A-team movie.

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i liked it.

got all the achievements and all the items/upgrades.

Boring and uninspired

3 for effort coding and developing this only. Didn't really make this as riveting as Motherload, though you tried to with the monetary rewards for missions to try to replace the random loot you occasionally found in Motherload.

Plus, unlike Motherload, there's nothing to really draw me back in. I've been playing Motherload for years and still can't get past a certain point in the overall story. In addition, most of the time I have no idea what I'm mining when I first encounter a new mineral, unlike Motherload.

The biggest thing lacking in this game is a concrete reason to return. For Motherload, it was the random radio transmissions. If you want higher ratings, change the game to include something like that, or some other reason to return.

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Motherload 1-B

This is so similar to Motherload it makes me wonder why someone would try to pass it off as their own game. Plus, the upgrades are so minimal that it doesn't create a deep enough game. The only difference I can see are the following:
Sonar Pulse - Nice to have in this game but unnecessary in Motherload since there is no shroud.
Achievement Board - Motherload gives you bonus points for digging to certain depths but there is no progress board for it.
Fuel Consumption - Why do I use up fuel when I'm traveling down a tunnel I already drilled? a.k.a - where's the gravity assist?

Not enough original content. Knocks off Motherload way too much. 2/5 - 3/10

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Credits & Info

4.13 / 5.00

Aug 2, 2011
3:43 PM EDT
Action - Other