Xany's Journey -Chapter1

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Behold! This is the first chapter of an adventure/exploration game I co-made, related to a spiffy webcomic called Edemia World -> http://edemiaworld.com

As an elven ranger of Sylvanos, Xanaphia must reach Grok's Berry farm to retrieve precious healing berries. That means she has a long path ahead of her... starting right now with a huge forest. Help her find, climb and stomp her way to the caves!

Our plan is to fund next chapters through donations so if you like what you see, feel super free to click the in-game Donate button! You'll get two wallpapers for any amount donated : )

François Perrin [edemiaworld.com] : Edemia World's co-author, graphics and level design
Alexandre Morin [a-l-x.deviantart.com] : Music
Marc-André Toupin (myself) [reptangle.blogspot.com]: Coding and sound effects

Made using flixel 2.43 [flixel.org]
and the font Pixel Berry by zero8. Huge thanks to their respective creators.

12-08-11 IMPORTANT PATCH !! (v 1.02)
(It will be applied as soon as the staff approves the swf, sorry for the delay)
In response to your feedback:
- You don't lose berries anymore when hit.
- However you need to finish the level with all 36 berries (and not only 20) to complete that side quest.
- I've reduced the squirrel accorns knockback strength significantly, and reduced the ladybug's knockback slightly too.

This is a quick fix for now, as I'll be hidden in the woods for a few days.
Thanks for all the input and uber thanks for the front page feature!



anyone else check this game of cuz of the xany?? i figured hell if im on xany better play some xany... decent game tho

Nice addicting game...

I could only find 35 of the berries, and 1 that I did find I forgot to grab before I brought back the goblin guy... and I could only find 3 of the shopkeeper's items...

Did anyone actually play this?

This was a rather fun game and I don't know what the hell people are talking about currency? Its an optional side quest to collect the berries as for the people complaining about the mario style attacking you do get a punch attack to knock down walls and hit enemies , maybe if you played through the god damn game instead of rage quitting you wouldn't leave such comments.

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I really like the game but it seems impossible to beat it, u should add a walkthrough

A very cool feature would be the merchant giving you items in return for the slipers and triforce chocolate. With these reward items you would be capable of destroying some walls and gain access to new areas or gain double jump etc. idk.

Great game but no story. really like the music too

Not bad...

The graphics were pixelly, and blended in nicely. The aesthetics were bright and colorful. All around it was fun to look at.

The music was silent and not memorable, but added to the atmosphere in a way that you couldn't notice it. All in all it worked together nicely.

The platforming was crisp and precise. I agree the currency didn't make much sense. And I also don't understand why you went the mario route for attacking. A health bar with possible purchasable upgrades would go along way.

All in all, it didn't make me say "wow", but maybe in upcoming chapters you could improve it. Maybe add another level of depth to it. Originally this was a 7/10, but I bumped it up because I saw you listened to feed back. Good luck with future games!

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Credits & Info

3.52 / 5.00

Aug 1, 2011
10:49 PM EDT
Action - Platformer - Puzzle