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Author Comments

Read the official walk-through at:
chrome-demon .com/ G2WT .html

---FIX LIST---
Controls don't work- Change them in the C menu
Music is bad- Mute it in the C menu
Can't pass intro screens- Possibly change browsers
(I'll add stuff as it becomes apparent to me. :3)


Update 5 (._.) The controls can be changed by holding C to open the menu and clicking on the buttons under the big controller with the mouse. A lot of people are having issues with their keyboards not excepting inputs from a bunch of keys at once. I apologize for this, but it can be fixed by playing with the controls. If it cannot, then there isn't much I can do at this point.

My recommended control input is using A-D for movement and J-K for actions.

Sorry for the trouble. :<


Update 4 (This is getting to be a bit much, eh?): Tastertad was kind enough to inform me that Google Chrome may be giving people trouble with some of the in-between screens and the like. I'm going to recommend that anyone with trouble uses Firefox for now, as that is the browser that seems to have the most success with this particular release.

Also I keep seeing negative comments about the controls with very little description of what specifically makes them difficult to grasp. I've had no trouble from the people testing the game and I didn't particularly experience any myself, so if people could be a bit more descriptive of what doesn't quite work that would be awesome, thanks! :D


Update 3: Through some miracle this has made front page. Thank you so much Newgrounds! :D

Also to everyone having issues with the controls, please describe specifically what is wrong. I cannot solve a problem that I don't know the cause of. Past that, some of the issues may be caused by keyboards not registering too many keys held down at once. I promise I am looking into this and will fix it if I can.


Update 2: After various changes and reworking of the mute button, which now mutes the game for the duration of its current run, I believe the game is now suitable for play. I apologize for the errors from before and hope this works better.

Some suggestions:
Please use the buttom [sound off] on the options menu (HOLD C) to mute the audio if it bothers you.
Please leave some constructive criticism for me so I can improve upon future projects.

The game does have medals and a scoreboard, however none are implemented correctly yet, I may have dropped the ball to the point where they just will not work, if anyone has suggestion feel free to notify me.

I thank anyone playing this and I hope it is an enjoyable experience for you.


Update: At the sacrifice of my neat button sounds and rollovers, almost all menu content now works on Mac computers, excluding the mute button in the options menu (To my knowledge). Please let me know if there is anything still wrong with it! :D


GAEM returns to wreak havoc upon mankind yet again! Use your wits and the new tool at your disposal to destroy him and reclaim normalcy in your realm!

Simple Platforming Gameplay
Options menu for changing controls
Various Characters
Mini-game (Hopefully with scoreboard at some point)
Original Soundtrack (Which testers tell me may or may not be a good thing ._.)

Level Skip passwords are all-lowercase, while character switch passwords are all-caps
Turning the sound off may actually leave it off for the entire game
If anything needs fixed I will try to fix it. :3

I hope you enjoy this game, I have worked long and hard on it.


It's... Alright I suppose.

It definitely seems like a game that took a half an hour to make, but I find it strange that Google Chrome isn't working for others. It works just fine for me.

Chrome-Demon responds:

That's good that Chrome worked for you!

I can assure you it took a bit longer than a half an hour.


the idea isnt half bad and the hole game is okay but controls arent very good and its not very entertaining.

People find this review helpful!
Chrome-Demon responds:

smoothSugar kindly sent me a PM after this review, the contents are below:

I posted a comment and a quote that i wouldnt had put if I had finish the game before i posted it. I thought the last level before the fancy dude was'nt the last one and i thought i was too much frustrating but since it is the last "normalhttp" level, its ok. The surfing was frustrating too but in tje mini game its playable. So I would quote it more as a 8 than a 6 :D! Thank you for the game and hope u make more!

P.S. : If there is any english mistakes, i`m sorry but im a french quebecer and still studying so it can explain my mistakes a little bit :p


game is ok

Its okay. The bosses are just a joke. But maybe they were meant to be. I just slashed em down. The jumps are too floaty, they need to be tightened. There's also a slide to the movement after a jump.

People find this review helpful!
Chrome-Demon responds:

The slide you are seeing is the acceleration of the main character. It's basically to 'simulate' friction. However, I use the term simulate lightly because it's not all that realistic.

Also I'm glad you found the bosses easy!

Not sure what you mean about the jumping being too floaty... sorry. :P

sweet game

i beat the whole game!!!!!!
-its much easier if you stop thinking about timing attacks and just go for it......
(well i beat it that way)

Chrome-Demon responds:

Fantastic job! :D

It could have been better

I liked the bosses, the story was eh, and the platforming was eh. One thing would make it infinitely better: Tighter controls. When I skidded into a bullet for the 5th time, or fell through a platform, or had to rely mostly on luck for the timing of the fire boss' big attack evasion, it made me cringe a little.

PS: The surfing minigame is annoying. It's randomly generated, so you can't learn it. You can't change your speed, only make your turning slower, which is kind of useless. Objects appear with a very short interval to avoid them. Not fun. Just annoying.

People find this review helpful!
Chrome-Demon responds:

Did you try using slow-motion for the mini-game? You actually get a slightly less harsh speed reduction during this time.

I understand the controls were a bit loose, and I suppose they didn't work quite well here. However, they were intentionally done that way, so I'm sorry about the annoyance.

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Credits & Info

2.68 / 5.00

Aug 1, 2011
3:21 PM EDT
Action - Platformer - Hop and Bop