Alight (in dreams)

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A Quick Study 10 Points

Finish level 4 with a clock that has at least 30 seconds remaining.

Race You There 10 Points

Finish level 2 with a clock that has at least 25 seconds remaining.

Run Home 10 Points

Finish level 1 with a clock that has at least 30 seconds remaining.

Space Race 10 Points

Finish level 3 with a clock that has at least 15 seconds remaining.

Escape Plan 25 Points

Finish level 7 with a clock that has at least 20 seconds remaining.

Gravity Assisted 25 Points

Finish level 5 with a clock that has at least 10 seconds remaining.

Rat Race 25 Points

Finish level 6 with a clock that has at least 40 seconds remaining.

Time Lord 25 Points

Finish all levels with the clock.

Zero Candlepower 25 Points

Finish all levels without using a candle.

Shoot the Moon 50 Points

Find level 8.

Secret Medal ????? Points

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Secret Medal ????? Points

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Author Comments

Alight is a platformer that mixes exploration and reflexes and more than a little story. Move with the arrow keys, fly with the space bar or up arrow. If you find yourself having trouble getting much altitude, trying pressing the space bar at a slower pace until you find the right rhythm. And remember that you can always drop down out of a flock of birds without using a flap of your wings with the down arrow key.

Every time you enter a door, your game is automatically saved, and you can replay a level at any point.

If you're amazed by the music like we were, you should check out Smiletron, who made the song -- he has a web site at smiletron.org and more songs at 8bc.org/members/SMILETRON

Having trouble? Ortoslon posted a playthrough at http://youtu.be/7PxuDEvEp tU


Starts off pretty good, but begins to drag.

First off, the design is fine, though I felt the audio was a bit sparse.

The story started off fairly interesting as I got to learn about the hero's childhood, but after about level 5 it started to feel less clear and interesting. While I had feelings of the state of apparent despair in the hero, it was no longer a clear narrative. I really felt that I lost a lot of connection and rapport with the hero as he drifted towards despair and perhaps a bit of feeling that the world is meaningless.

As for the gameplay, it was okay. The exploration and platforming was alright, but I felt that flight was rather clunky. Unless you have a directional gust, your character moves very slowly, and the fact that "flap" and "glide" are mapped on the same keys made parts of the game very frustrating and unnecessarily difficult. To elaborate, there were parts where I desired to glide in order to slow my descent, yet doing so forced me to spend my precious stamina. The worst parts were when I was limited in the amount of height I could achieve thanks to a low ceiling, forcing me to only shortly tap the space bar, which made it completely impossible to glide. Simply put, when I first found my wings I found it delightful to take to the skies, but the slow pace, the extremely limited stamina, and the inability to glide without flapping drained that.

Overall it's a good experience and even has some emotional impact, but it overstays its welcome thanks to its loss of a narrative and gameplay which stays just a bit too slow.

People find this review helpful!

A bit wierd...

Not really sure what to think of it like the person below me. It was good, i guess. But after level 3 i couldn't make myself play another level cuz it just got boring. It just didn't seem like anything was gonna get better. But ill give a 7 for the effort

People find this review helpful!


On the spectacle side the game is nothing special, but on the plot wise, music wise, and the control wise it is fantastic


its OK. just don't mistake it for a game. sure things can kill you and it has platfroming elements, but the main idea is its more of a story about one mans life. one of those type of games. like a book. or whatever. i dont really care anymore.

Problem in pace/Pure poetic story/Deep

Pure poetry of a story line. Though, when it goes into what i called nightmare mode after selecting either the feather, clock, or candle, the music should have changed into something a little more action paced. I liked the relaxing music, but I think either a creepy, eerie, or fast-paced, action music change is more appropriate then the same thing or nothing when it goes dark. Not bad though, good controls, easy to move when you understand your power and your limits. i liked it., Very good project.

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Credits & Info

4.00 / 5.00

Aug 1, 2011
6:39 AM EDT
Action - Platformer - Other