Alight (in dreams)

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A Quick Study 10 Points

Finish level 4 with a clock that has at least 30 seconds remaining.

Race You There 10 Points

Finish level 2 with a clock that has at least 25 seconds remaining.

Run Home 10 Points

Finish level 1 with a clock that has at least 30 seconds remaining.

Space Race 10 Points

Finish level 3 with a clock that has at least 15 seconds remaining.

Escape Plan 25 Points

Finish level 7 with a clock that has at least 20 seconds remaining.

Gravity Assisted 25 Points

Finish level 5 with a clock that has at least 10 seconds remaining.

Rat Race 25 Points

Finish level 6 with a clock that has at least 40 seconds remaining.

Time Lord 25 Points

Finish all levels with the clock.

Zero Candlepower 25 Points

Finish all levels without using a candle.

Shoot the Moon 50 Points

Find level 8.

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Alight is a platformer that mixes exploration and reflexes and more than a little story. Move with the arrow keys, fly with the space bar or up arrow. If you find yourself having trouble getting much altitude, trying pressing the space bar at a slower pace until you find the right rhythm. And remember that you can always drop down out of a flock of birds without using a flap of your wings with the down arrow key.

Every time you enter a door, your game is automatically saved, and you can replay a level at any point.

If you're amazed by the music like we were, you should check out Smiletron, who made the song -- he has a web site at smiletron.org and more songs at 8bc.org/members/SMILETRON

Having trouble? Ortoslon posted a playthrough at http://youtu.be/7PxuDEvEp tU


Pretty Fun

This Games Plot I never understood its a good Its a game with easy controls but it just makes me want to play Raise a Dragon

Pretty cool

I really liked the concept behind it, but the gameplay was a bit samey, and I got bored quite quickly. Some different mechanics in later levels would make it last longer. Also, trying to move with those birds was really awkward.

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I usually love this style of game, but this one is particularly strange... not really sure what I think of it to be honest

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I love games like this, games that have a story that makes you think. Makes you feel. Good job. It got a little tedious, but the story kept me going. Make more!

Ehh, good idea, but bad gameplay

The story is really unique and interesting, (it kind of made me think of Inception) which is definitely a major part in my book. However, what tore me was the follow-up. The gameplay mechanics are just really hard to control, making any maneuvering at all exceedingly difficult and frustrating; not to mention, the first jump, I feel, is quite a bit too small. As an example, you can't even jump onto a very short pillar with JUST the first jump, you have to use 2+ jumps, wasting time, which is important in a timed run. Also, the excessive medals for ONLY the clock (as well as the bad gameplay) make it hard for the player to JUST concentrate on the story, as I think should be done with such a grave and touching storyline like this one. I also think that the detection area for the "somke" storyline locations should be widened. It's hard enough to get around them, but to have to get directly over them to see the text is annoying. And last, but not least, I think that the character's happy-go-lucky walk (I almost want to say that it's similar to if you were to take a leisurely, pleasurable walk through the park.) is due-out-of-place in this serious and reminiscent of a game.

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Credits & Info

4.00 / 5.00

Aug 1, 2011
6:39 AM EDT
Action - Platformer - Other