Be a Supporter!

Alight (in dreams)

rated 4.00 / 5 stars
Share Links:
Action - Platformer - Other

Credits & Info

Aug 1, 2011 | 6:39 AM EDT

If you liked this, check these out!

Plenty more like this here!

  • Art Games
    Art Games Games that were made as art.
  • flixel
    flixel A collection of games made with the flixel framework!


Log in to save your medals! Don't have an account? Create one for free!

A Quick Study 10 Points Finish level 4 with a clock that has at least 30 seconds remaining.
Race You There 10 Points Finish level 2 with a clock that has at least 25 seconds remaining.
Run Home 10 Points Finish level 1 with a clock that has at least 30 seconds remaining.
Space Race 10 Points Finish level 3 with a clock that has at least 15 seconds remaining.
Escape Plan 25 Points Finish level 7 with a clock that has at least 20 seconds remaining.
Gravity Assisted 25 Points Finish level 5 with a clock that has at least 10 seconds remaining.
Rat Race 25 Points Finish level 6 with a clock that has at least 40 seconds remaining.
Time Lord 25 Points Finish all levels with the clock.
Zero Candlepower 25 Points Finish all levels without using a candle.
Shoot the Moon 50 Points Find level 8.
Awakening Secret Medal: Unlock this medal to view its details!
Goodbye Secret Medal: Unlock this medal to view its details!

Author Comments

Alight is a platformer that mixes exploration and reflexes and more than a little story. Move with the arrow keys, fly with the space bar or up arrow. If you find yourself having trouble getting much altitude, trying pressing the space bar at a slower pace until you find the right rhythm. And remember that you can always drop down out of a flock of birds without using a flap of your wings with the down arrow key.

Every time you enter a door, your game is automatically saved, and you can replay a level at any point.

If you're amazed by the music like we were, you should check out Smiletron, who made the song -- he has a web site at and more songs at

Having trouble? Ortoslon posted a playthrough at tU



Rated 3.5 / 5 stars

Good game

~The game itself was a bit difficult in the later levels and It only used four keys as a platformer it stinks. But the story makes up for that I felt drawn in try to get to the next part of the story.
~A 7 because the platforming could be better.
~For those who think this is boring that probably because this game is more of a slow paced game.


Rated 4 / 5 stars

Pretty Fun

This Games Plot I never understood its a good Its a game with easy controls but it just makes me want to play Raise a Dragon


Rated 5 / 5 stars


The story was amazing, the gameplay was incredible!
To all the ones saying its boring, screw you!
The story almost made me cry, its such an amazing game!


Rated 3.5 / 5 stars

Once again,

The same fucking stupid overdone thing - a pixelated game about "dreams" and "deepness" which actually has nothing special inside it. It's just one of the many. I hardly remember the first few people games made that were actually special, but now it's just annoying seeing as this became like everything else - from dumbshit Mario-related "stunt" animations, trough all the Shock-clones, all apparently are some "huge fucking success" on the stupid NG 12-to-13 years old audience eventhough noone even understands this stuff but claims it's "deep" and "oh so explorable". You have the rating 7 from me because of the hard work you did on this, but on originality - yet again, something below zero is on the front page of Newgrounds. I'm glad at least the administrators find this funny, apparently.


Rated 4.5 / 5 stars

Fun, smart game.

I don't think it's fair to lump this in with all those tedious "art" games that don't hold up well as either art or game. It has some superficial similarities to those games, but instead of being vague for vagueness's sake, it tells a pretty sharp, straightforward story which I enjoyed.

I picked the alarm clock on every level, which results in a pretty decent challenge (friggin' birds). Once you get used to the jump and glide it works perfectly well. Here's a hint to anybody who's stuck: sometimes, you'll need to just use up your jumps so you can use space to glide and fall, glide and fall without worrying about your glides sending you upward. This aspect reminded me of the last level of the original Earthworm Jim. Anyway, this is a well done game!