Interesting Flash! Great animations and story.
This game is raw and heartfelt. Thank you.
Story is good... gameplay is not
And I shall remind you that gameplay is more important than story in a "platformer" game. If you want to emphasize the story, you shall not use an experimental gameplay mechanism, or perhaps just put it in a graphic novel style. Also, the game can be faster. Saying that the game is boring is an understatement because we can just see houses and grassy platforms and walls. So repetitive.
P.S. The houses and platforms floating in the void reminds me of submachine 7, and it produces an eerie effect. I like it.
This story has a much bigger meaning then you would expect. Each thing you take makes the difficulty harder and harder. The candle is what burnt the house down. The candle is the ''Easy way out'' choice. Clock is slightly harder, Feather harder yet. I really enjoyed this game, just due to it's interesting story. Nicely done my friend, please make more games like this.
This game deserves more than what it has for a score.
It's an amazing story, this is more story than game, and the gameplay is a bit clunky at time, but its very enjoyable and I find myself looking for those little smoke signs to find out more.
Heres to Mom's!