Be a Supporter!

Alight (in dreams)

rated 4.00 / 5 stars
Share Links:
Action - Platformer - Other

Click on an icon to vote on this!

Credits & Info

Aug 1, 2011 | 6:39 AM EDT

If you liked this, check these out!

Plenty more like this here!

  • Art Games
    Art Games Games that were made as art.
  • flixel
    flixel A collection of games made with the flixel framework!


Log in to save your medals! Don't have an account? Create one for free!

A Quick Study 10 Points Finish level 4 with a clock that has at least 30 seconds remaining.
Race You There 10 Points Finish level 2 with a clock that has at least 25 seconds remaining.
Run Home 10 Points Finish level 1 with a clock that has at least 30 seconds remaining.
Space Race 10 Points Finish level 3 with a clock that has at least 15 seconds remaining.
Escape Plan 25 Points Finish level 7 with a clock that has at least 20 seconds remaining.
Gravity Assisted 25 Points Finish level 5 with a clock that has at least 10 seconds remaining.
Rat Race 25 Points Finish level 6 with a clock that has at least 40 seconds remaining.
Time Lord 25 Points Finish all levels with the clock.
Zero Candlepower 25 Points Finish all levels without using a candle.
Shoot the Moon 50 Points Find level 8.
Awakening Secret Medal: Unlock this medal to view its details!
Goodbye Secret Medal: Unlock this medal to view its details!

Author Comments

Alight is a platformer that mixes exploration and reflexes and more than a little story. Move with the arrow keys, fly with the space bar or up arrow. If you find yourself having trouble getting much altitude, trying pressing the space bar at a slower pace until you find the right rhythm. And remember that you can always drop down out of a flock of birds without using a flap of your wings with the down arrow key.

Every time you enter a door, your game is automatically saved, and you can replay a level at any point.

If you're amazed by the music like we were, you should check out Smiletron, who made the song -- he has a web site at and more songs at

Having trouble? Ortoslon posted a playthrough at tU



Rated 4.5 / 5 stars

Very Touching

I've lost a loved one to cancer, and as the story progressed I found it touched me a lot more deeply than I was expecting. Beautifully melancholy. I struck down a single point only because I had difficulty navigating some levels, not so much due to difficulty but because it was sometimes not completely clear where I needed to go. Still, consider it a testament to the story that I was willing to keep at it until I came to the end. You have moved me, sir.

People find this review helpful!


Rated 0 / 5 stars


overall i never finished this game, cuz when i get bored i like a game that keeps me going, not one that shows an interesting story but makes you continuously try and fail in order to move on, all i was interested in was whether er not he was dying in a fire or something else was going to happen, but im not planning on sitting here for half an hour to fail enough times to learn a goddamned level.


Rated 5 / 5 stars

I feel tricked...

Although I found the clock story a but more dark, I preferred the nicer story, but that's beside the point. I feel quite cheated because I spent forever replaying the game thinking if I cleared all the levels with the clock I would gain level 8. Why can't I find level 8?! I want to know so badly, because this is by far the best game of its genre I have ever played. At times I was on the verge of tears, but I did have constant goosebumps because it was so deep especially going to college in another state; it struck a nerve because I really miss my mom and I couldnt imagine not knowing since I really do dominate the conversation. Point being, I love this game to the point that my frustration runs deep. I want level 8 so badly...

I wanted to rate one less for it but I can't bring myself to do so... if someone could email me the level 8 solution I would forever be grateful. My email is


People find this review helpful!


Rated 4 / 5 stars

It's good, but it could have been so much better

It's a really good idea, with a slightly pretentious story and dull gameplay.

First of all, the idea is sound; flying around a dream-like world, searching for objects, trying to make it back to the anchor point... I get that. It's a nice thought. Simple but elegant, not too much can go wrong.

The story was... well, not brilliant. Just a little too pretentious for my tastes, and I didn't enjoy reading it as much as I'd hoped. It was a good idea to put these insights in, but there were too few for me to really feel enveloped in the storyline. Simply put, I really didn't care for the character I was playing, and if you're going to make a game like this, that's kinda essential.

The gameplay is dull, if not effective. It was challenging, frustrating in parts, but once you had mastered the controls it was fun to play. But it was the same thing, over and over, without variation. By level 4 I'd had quite enough of it. I thought the level styles would change, but the objective remained the same. I'd have preferred level specific goals, with different elements to keep things interesting; for instance, on the planetarium level, how about spotting all the stars instead of having to navigate through narrow passages for the umpteenth time. The design just felt a little lazy, with no rhyme nor reason to why you had to fly back through the passages.

I'd love to see some kind of spiritual sequel with some more innovation. In flash games, the gameplay is king - let the story come second if you have to.

People find this review helpful!


Rated 4.5 / 5 stars

cool game

An interesting game, It's better than most.