this proves that games that chalenge your mind is good too,but there is a error they don't explain too well a few things like "what is a star move?" someone ask me this
I think one of the earlier levels explains that a Star Move is the number of moves listed in the Star in the sidebar.
The Star Move is (supposedly) the minimum number of moves one can complete that level in!
(Supposedly, as in, some clever cookies figured out ways to get less than Star Moves. I did not expect that. Oh well.)
A fantastic example of genius in puzzle games
With games like Portal, the puzzle genre has made its mark on modern-day gaming, and this game keeps it going.
It's difficult to understand, but once you get going, you don't stop. That's the way all puzzle games should be, and it does so with charm and... well, screaming monsters.
The music is a tad repetitive (a few optional themes would have been nice, but that's probably asking too much, now isn't it?), and the sound effects may unsettle at first, but it does maintain a good pace. And it's not about that, it's about the puzzles.
And how addictive is this? With add-on gameplay from everyone else, it never can end, and minds will somehow bend this even more brilliantly in the future.
All in all, the best example of black-to-white negative space gameplay since the Shift series. Very well done!
You flatter me, I could never compare to Portal!
For one thing, in Portal, the cute turrets kill you, whereas here, you kill cute monsters.
As you point out, the add-on gameplay from everyone else can make this game bigger than my lazy self could ever be bothered to do. Minds bent for the people, by the people.
It is people like YOU who help make the Puzzle genre as strong as it is now!
... And for that, I thank you, fellow monster.
A whole lot of puzzling fun
There's a lot to like here. It's really slick, simple, and addictive. There's no struggle against the controls, which plagues a lot of flash games, just creative puzzle design. The levels vary pretty significantly in difficulty, however, which seems to dilute the sense of skill progression. Other than that, it's a near-perfect puzzle game that could excel on just about any platform. I look forward to seeing where this might go in the future (iOS, PSN, XBLA, Steam).
Hm, the touch controls might be best suited for the iOS...
awesome 9 because i cant get the secret medal D:
What secret medal?
YOU'RE GOING CRAZY.
very confusing and fun love it make a second one