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Help the Hero!

rated 4.42 / 5 stars
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Credits & Info

Jul 22, 2011 | 1:22 PM EDT
  • Frontpaged July 22, 2011
  • Daily Feature July 23, 2011
  • Weekly 3rd Place July 26, 2011

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Author Comments

You don't do it for the Glory. You definitely don't do it for the rewards. In fact I'm not sure WHY you do it. But the important thing is that you DO. You are the manservant of the greatest, most manliest hero the world has ever known. And without your help he'd be pummelled into dust! Take care of his inventory while he's out adventuring and winning the hearts of the fair maidens. Behind every great hero, there is an even greater assistant!



Rated 2.5 / 5 stars

Items not combining

Seriously, am I just missing something here or what?

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Rated 4.5 / 5 stars


This game is great amazing animation, great game play,i love the voice acting and the music.The only problem i have with it is that you don't see the battles. i would love to have seen him fight that robot dinosaur thing lol i forgot its name. Over all a job well done.

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Rated 4.5 / 5 stars

Great animation!

Very well put together game! The only thing that I feel goes against it is the simplicity of the puzzle-element: all that one needs to do is completely neglect whatever trait the opponent is strongest in (i.e., let him him win that fight) and focus on the other three traits, and then it is a very easy game. Perhaps if the outcome wasn't simply the best out of four, it would be a more challenging puzzle. Otherwise, a brilliantly put together project! Addictive and I love the animation!


Rated 3 / 5 stars

sizzle but no steak, just like a sidekick

I completely agree with the poster below me, Len-Mystic. This has a nice graphic style, and the inventory slot juggling is simplistic in design yet can be hectic and require strategy. The outfitting and selling, there could be more here. The stage and fighting is the big letdown. Also watching our hero scamper and collect bags of loot with no true shadow-play adventuring going on is kind of lame.

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Rated 3.5 / 5 stars

I like the concept...

But it comes off as lazy in some ways. The art style was nice, if minimalistic. The inventory management stages are all they need to be. However the combat is disappointing. You spend the time preparing the hero with items but don't actually see anything come the showdown with the monster since the curtain falls, and you just hear sound effects and see the eventual winner of the fight. While I assume the purpose behind the curtain fall is to perhaps conceal that the monsters might be men in suits conducting a stage play with the hero. If that theory holds true it would be funny to see some fakey, half-assed attempts at fighting between the two combatants as they act out. That might increase the impact of the humor in this game. But I still found the inventory management and preparations intuitive and the concept and dialogue funny, all the same.

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