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Help the Hero!

rated 4.42 / 5 stars
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Skill - Other

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Credits & Info

Jul 22, 2011 | 1:22 PM EDT
  • Frontpaged July 22, 2011
  • Daily Feature July 23, 2011
  • Weekly 3rd Place July 26, 2011

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LEVEL1 5 Points Beat Level1
LEVEL2 5 Points Beat LEvel 2
LEVEL3 5 Points Beat Level 3
LEVEL4 5 Points Beat Level 4
LEVEL5 5 Points Beat Level 5
LEVEL6 5 Points Beat Level 6
LEVEL7 5 Points Beat Level 7
LEVEL8 5 Points Beat Level 8
LEVEL9 25 Points Beat Level 9
CHALLENGE 50 Points Last more than 150 seconds in challenge mode.

Author Comments

You don't do it for the Glory. You definitely don't do it for the rewards. In fact I'm not sure WHY you do it. But the important thing is that you DO. You are the manservant of the greatest, most manliest hero the world has ever known. And without your help he'd be pummelled into dust! Take care of his inventory while he's out adventuring and winning the hearts of the fair maidens. Behind every great hero, there is an even greater assistant!



Rated 3.5 / 5 stars

Fun game indeed

OK so how do i start off this review as these types of submissions tend to have me stumped, but they are still unique in there own way, they bring some nifty elements to the table, and theres alot to visualize among other things, so in general its a decent entry, it was alright in my eyes, There are things i wouldnt mind seeing changed for the better though. Ok first off i must say you had a good intro in this, it was nothing spectacular, but it was pretty good if you ask me and its always nice to include an intro like you did, so nice effort on the intro and or intro page.But anyways this game is kind of tricky i like that you have a few medals here, possibly could use some more. The combonation of items to create skills is a nice ideas but was confusing, i also like how you have put this game in a sort of old style cartoon style wich was pretty neat and made it unique aswell, so nice job aswell. so the "ART" was fresh and cute, the whole game was pretty cute i thought, a fun and addictive game you have here, its pretty straight forward and is a good time waster so this reviewer really likes what you have put out here, and i also want to say Congrats on the awards that this game has won i can see the effort you have put in and so a big congrats on the awards. But anyways other then things that have already been said i did think this was a unique flash entry, there are some improvments that can be made, but thats for later, But i got some fun and joy out of this and it was nifty messing with it, so overall a decent flash game here, but in the end could still use more. maybe more depth to the visuals, maybe more of this and that but does need more there. but anyways untill next adventure great stuff here.

There are some improvments that could be made to this fine game, just a few here or there, and in the end it will make a better game with more quality to it. Here are a few tips and ideas on making this somewhat better, it never hurts to improve on stuff, even in the smallest stuff. Improving on stuff is always a Plus, so here are some decent suggestions on making things better, you should give them a try or atleast a thought into making some changes on the game. Now this was a fancy game with some nifty medals, but seems like it could use a few more medals, just a few more, or go all out and add as much as you like but does need a few more medals for that extra fun. but besides all that this was a pretty fun game and an addictive one if i say so myself.


Rated 4 / 5 stars

uhh, am I meant to be able to equip him with 3 chestplates? that seems rather pointless...

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Rated 5 / 5 stars

that's one killer axe


Rated 4 / 5 stars

I really enjoy playing this game :)


Rated 3.5 / 5 stars

The art style is unique, and easy on the eyes. I really like the premise, and you managed to make inventory management an -enjoyable- experience. The hints were a handy way to let the player plan their strategy, and the trial and error gameplay didn't become tedious.

There were two speed bumps in this being a great game, however. The first is minor: It was my experience that, upon reaching the third-to-last monster, I had already maxed out the uses for gold, making the acquisition of useless items more painful and picking up the coins, gold pouches, and piggy banks ultimately useless. I'm not sure if this was a purposeful reward/punishment system to have the player focus even more on their strategy by the end of the game, but I felt less so and more a lack of planning. Never in an RPG have I said, "No, that's enough gold for the game, I'm just going to drop whatever I find hereafter up until the end game." It seems more like there should be a better distribution of the gold, or another/more use(s) for it.

The second is the most glaring issue: it also appears to be a glitch. Regardless of my loss to the last beast due to a silly error on my part, I still got the ending! It seems, therefore, that regardless of whether you win or lose, you still get to the end animation. I'm pretty sure that isn't intentional, and sort of cheapens it for me since it feels as if I don't have to work for it.

Regardless of the errors, however, this is a refreshing and interesting game, and I can't wait to see what's next.

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