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Bunny Kill 5 The Game

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This is a fan made tribute game, I wish to take no credit for any of the content found here. Having watched and loved the bunny kill movies I thought it would be cool if I could "play" as snowball, so I made a really short and basic game just to see what it would be like. It was originally for my own personal use, however I thought I'd share it on the off chance anyone else wanted to play a game of the bunny kill movies. Hopefully someone good at making games might like the idea and team up with the bunny kill creator and make a proper game.

Anyway, all credit goes to the bunny kill creator Juuso Andelin.


A is a melee attack, S is a kick that knocks the other bunnies over and the arrow keys are for movement (tap UP in mid air to do a double jump). To block simply "press nothing" and so long as you have some "block power" snowball will auto block.


a little boring

it's a little boring coz u don't get any health packs,no action and there is no story


The game itself isn't bad, it's just not really in a style you'd be expecting from Bunny Kill. You'd go into expecting fast-paced combat and a story you won't care about due to all the awesome violence. But...you get samey-ish wave defense without any real action. It's pretty obvious that this isn't an official game, because if it was, it'd be a lot better.

Not really into it

Kinda got boring after a while, and it got a little two hard, or mabey I just wasn't good at it. But it was still pretty fun. :D

A simple game.

The concept of the game was alright. I'll run through each part.

The best part of this game was aerial combat. Kicking your enemies, jumping after them, kicking them again in the air and then using your attack. It was easy enough, and it kept you safe while you attacked multiple enemies.

However, the aerial combat had a problem. When you finished your aerial attack and went to land, your kick button would make you do a slash attack before you start kicking again. This ruined any chance for multiple relaunches. Maybe a intended part, but it ruins a possible combo system.

Ground combat was much worse. The auto-guard feature doesn't fit here, and your enemies guard hits out of nowhere. It might have been better if their attacks had a short pause right after that wouldn't allow them to block. This would open them up for a counter attack. Also, sword attacks should also slightly launch the enemy if they are already in the air, so that you can get some combos with kicks.

I would like to see guard on a button. To make it really useful, pressing attack during guard would counter.

Enemies were mostly the same melee-spamming and occasional uselessly jump around grunts. Variety is spice. Make ninja bunnies attack in the air and from the air (guarding in the air would be useful here). Perhaps a ninja star, which can be reflected by attacking?

The music was good, no complaints. The graphics were exactly the same from the animation. Good job!

4/5, 8/10 for a decent game. I would love to see you make one for the 2nd part.

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could be better...

put gunz plz!!

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Credits & Info

3.63 / 5.00

Jul 20, 2011
12:56 AM EDT
Action - Fighting - Brawler

Plenty more like this here!