Laggy and glitchy, but still fun
I'm afraid I found the game terribly slow. Running google chrome 12.0.742.112
Whenever there were lots of enemies onscreen, or even just a few of the big ones, things would slow down to treacle. And the speed would jump right back up towards the end of a wave, when no new enemies are spawning. There's definitely problems in there somewhere, perhaps your art was just too extravagant.
nice art by the way ^^ the amount of variety was fun!
I also have to subtract points for the completely braindead AI partner, who seems to fire only at a set rate regardless of how fast their gun is. As the best two weapons are automatic, this makes them largely useless, the rifle does bugger all vs giant elephant balloons.
Man, I'd really like to try out that "La Bomba"... Looks tasty! Jokes aside, I didn't encounter any bugs, played smooth 'till the end... Got nearly death when I let the partner practice with the uzi, but after some levels she was unstoppable, so i could get the gatilin' with ease... Maxing its stats made playin' a space cake walk!
I however do agree that we need some way to repair the base, should it be a simple button, or a quick, hard-to-hit magical healing pot bud enemy...
He! Im glad you liked. Thanks for the tips.
Even tho the partner always fires slow, giving the partner the Rifle is the best option. No enemies after level 11, I was looking forward to the Minigun.
Thanks for the tip.
nice game but...
there's a bug in level 13, 2 enemy no appear, so you get stuck.
Repetitive and the music is not stressful enough so you get pissed off at it after 5 min of playing it. Seriously you should check out that bug on lvl 11 cause it seems a lot of people are getting it, last 2 enemies never arrived