Well...not that I don't like where your going....
But....'where' are you going with this?
How am I suppose to build a proper matching robot if I don't know what the robot's suppose to look like!?
Also, it's kinda a pain having to accurately grab pieces flying and bouncing, you've got a nearly perfect match and BOOM, you mess up the whole thing desperately trying to reclaim your arm only to misplace the head and torso.
It's a very unstructured game overall.
The main goal is to find out how the robot's are structured in the first place. We made you drop your piece when you pick up a replacing one so you have a second chance to pick it up and don't lose it immediately. Thanks for the review though. We'll take it into mind next time. We also recommend using full-screen. It lets you see the parts in greater detail, making it easier.
hard just to play
This is very hard and very akward to play, maybe you could make only like 1 or two objects come out of the boxes
So. It's clever and fun and I've never seen anything like it. But...it begins to get tedious after a while. I feel like you could have done more with this gameplay mechanic. After a while, it becomes the same level over and over with a slightly changed ending. Perhaps the addition of upgrades and hazards could make this more interesting, and I hope to see a sequel where this (already brilliant) game is improved upon further.
So-so, Meh, Ehhhhhhhh...
I played maybe 5 characters to full (not entirely sure how to describe progression in this game) before I decided I knew what this game was. Sure, it's more challenging then your standard dress-up, but that doesn't mean it isn't just a prettier one. The first level plays out exactly the same as the last one, with you hunting down shiny objects. After awhile I realized that trying to absorb specific pieces before grabbing them was pointless, so I ended up just hammering the space bar anytime I got near anything purple, or orange, or grey. But multiple robots are grey, which complicated things immensely for me, and wasted my time.
Other then the fact that the inertia controls horribly, the fact that that there is only one level that repeats to infinite, and the fact that there is only one way to win, i.e. completing a set, there is NO room in the design for the most fun part of it all. The part where you go, "screw it!" and you create the most badass robot ever. This is not only not in the game itself, it is DISCOURAGED by the time limit. Not good.
All in all, a game that isn't worth more then 20 minutes of your time, unless you care about 5 point medals THAT MUCH.
There is no time limit. We open up the choice of messing around for good fun. You can also keep space bar pressed down.