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RHG Battle Morion vs Oxob

rated 4.05 / 5 stars
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Credits & Info

Jul 1, 2011 | 2:50 PM EDT
  • Daily 5th Place July 2, 2011

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Author Comments

First of all, this contains sticks, don't watch it if you don't like sticks etc.

This is my entry for round one of the RHG tournament at fluidanims. I was fighting oxob3000, his character has some sort of chargeable electric powerfist, my character has a glaive and regenerating powers + transforming into fog.

Right, so there are areas I neglected and refurbished backgrounds in this, but overall I'm happy that I managed to eek out this animation while juggling final exams and graduating in the process.



Rated 5 / 5 stars


Great. Loved It.


Rated 4 / 5 stars


nice video, the music was fitting and the sticks were animated pretty well, also the background was good


Rated 3 / 5 stars

It looks cool

But, I think it may have been a bit slow paced. Also about your Gladiator, just wondering, is he vincible? Like, these RHG fights aren't really fair if one of the guys is invincible, right? I do have to say that I like how you animated Morion, like how the glaive shines at some moments and his blood is also nicely done. I still think that this fight was rather unfair, considering Morion is regenarative + transforming into fog.
The start isn't also the best, like, the battle starts with Oxob having ripped off Morion's arm leaving me with the feeling that I missed a big part, you should have put a more introductive scene there in my opinion.

So in overall: Nicely animated, slow paced, unfair and bad start
Vote: 3/5
Rate: 6/10
Fave: No

People find this review helpful!
Godmouth responds:

You think it's slow, that's fine. Slow paced is more my style, but it's an opinion and I can respect that.

If it's fair or not, first the animator makes his character in the animation into whatever he wants. If you watch Oxob's entry you will see that he nicely defeats my character. Yes my character is immortal. The reason for this is that it allows me to animate a darker animation where my character is relentlessly and slowly killing the opponent, whereas they get to animate a heroic animation where despite impossible odds they defeat my character.

Finally for the beginning, I think it's an interesting concept, and I do understand what you mean about it not having an introductory scene, but it's a concious choice. It gives a different effect, like they were fighting for a while before this, and gives the animation a sense of time.

Overall, I understand your points, this is just an explanation for why I made these choices.


Rated 4 / 5 stars


well made and fun with, 2 small qualms; 1 a wee bit short but what eves. 2 i can see where you were going with your music, and it even sinked up to the action in a fun way, but for a battle seen i felt ... idk off. like i said small nit picks to an overall well made animation.


Rated 5 / 5 stars

if its associated w/FluidAnims, its gotta be good

a good flowing action flash, with STICKS! i say save. well done