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rated 4.47 / 5 stars
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Action - Platformer - Other

Credits & Info

Jun 27, 2011 | 10:29 AM EDT

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  • flixel
    flixel A collection of games made with the flixel framework!

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First of Four 5 Points Defeat Shellbreaker!
Stinky Toe 5 Points Defeat Stompy!
Gravity Battle 10 Points Defeat Space Box!
Victory 10 Points Win the game!
Explorer 25 Points Find 100% map!
Happy Ending 25 Points Save Sun Snail!
Treasure Hunter 25 Points Find 100% items!
Homeless 50 Points Win Slug Mode!
Speedrunner 50 Points Win in less than 30 minutes!
The Gauntlet 50 Points Win Boss Rush!
Pilgrim Secret Medal: Unlock this medal to view its details!
Snelk Hunter A Secret Medal: Unlock this medal to view its details!
Snelk Hunter B Secret Medal: Unlock this medal to view its details!
Super Secret Secret Medal: Unlock this medal to view its details!

Author Comments

Explore Snaily World, collect new abilities and weapons, discover secret passages, and save the snails!

CONTROLS - customizable
Arrow keys to move
Z to jump
X to shoot a weapon
C to shoot a weapon (and hold still)
M for map (you can use TAB, but it won't work in IE)
ESC or P for the menu (pause)

Snailiad is an 8-bit-inspired game, which uses the NES palette most of the time, and uses NES music I wrote using Famitracker. I hope you enjoy it! :-) There's some references to eight-bit classics that helped inspire Snailiad, and you might also find a cameo or two from RPG Shooter: Starwish, if you play long enough.

Big thanks to:

AdamAtomic, for Flixel!
xdanond, for drawing some stuff!
newstarshipsmell, for lots of testing!
jsr, for Famitracker!

Starting with Flash Player 10.3, Flash save data gets DELETED if you clear cookies or browser history. If you're having trouble with saves, this list might help:
1. Don't clear your cookies or history
2. Make sure the Flash Storage Settings say "Unlimited"
3. Make sure "private browsing" is OFF
4. Make sure "clear browser history on exit" is OFF
5. Make sure "block sites from setting any data" is OFF (for Chrome users)
6. Don't run a program that deletes stuff, like CCleaner or Better Privacy

Once you defeat the final boss, you unlock the "radar"! The radar tells you how many items are left in the current area.

There's a hidden mode in Snailiad! Once you've unlocked it, it will be one of the choices in "NEW GAME", below EASY and NORMAL.

If you set your browser zoom below 100%, the bottom and right sides of the game will get cut off. Please make sure your zoom is at least 100%!



Rated 4 / 5 stars

It may be Metroid with a snail...

But it's a damn good game! Everything from the sound to the level layouts and enemy positioning was stupendous. Metroid is probably one of the hardest NES games to reproduce without copying and you did a wonderful job. The whole wall climb mechanic is extremely well implemented and everything is very, very smooth.

As for improvement...
For the most part the graphics looked great, but i do feel that you could have put a tad bit more effort into the snails themselves. The flowers, walls and enemies all have shading, but the snails seem to void of any lighting whatsoever. This is minor, however.

The only glaring problem I felt this had was the invisible wall's foreground images. If you could have dimmed them a bit or something so that we could see where the snail was after being completely inside a secret area then that would have been much better than wondering around blindly. Also, the bullet layering is a bit weird in them, too. While firing any sort of projectile while inside a secret passage you were able to see the bullets as if they were coming from nowhere. This issue could be solved by making rendering the ammo 1 layer deeper than the walls, so fixing it may or may not be something you'd like to do.

Overall, this is a really fun game and I enjoyed every second of it. Yes, it could use some tweaks and such, but as complex and massive as this I'm not surprised there isn't more. Thanks for making this, it was a nostalgic blast! Grats on the Daily Feature and keep up the great flash games!


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Rated 4 / 5 stars


(note that I consider 5 an "average", and a 9 is something truly rare and exceptional)

Going into this game, I was expecting something cheap and short-lived. I didn't think I'd be playing it for any longer than five or ten minutes.

But as I got deeper and deeper into the world of Snailiad, I realized I just couldn't quit. I became almost obsessed with finding all of the power-ups and Isis Fragments (still haven't accomplished that, though I feel I've found every last power-up). Finding all the secret areas had me in a fever for a while, I think. I actually had to force myself to take breaks - few games can put me in that kind of state. :P

Took three hours to beat the game. I was tremendously frustrated with the last two bosses, spending about 45 minutes to an hour apiece on both. And here's the part that had my palm glued to my face - after finishing the game, I realized I'd been playing on Normal when I thought I was on Easy. XD The challenge was immense, I have to admit. But once I learned how to use the Snail Shield effectively against Moon Snail, it didn't take much longer for me to finally triumph (there's nothing better than beating the hardest boss in the game with just one last heart left right as one of his attacks is about to hit you). :D

I'm going to keep playing and see if I can find this Isis Room. And you should make a map showing all the secret areas with the power-ups and Isis Fragments marked on it. I really want to see all these easter-eggs, after all, but just don't have the time to look for them. Perhaps you could make the map an unlockable (or activated by the Konami Code, just for lolz). And what's this about a secret boomerang? I think I already found the boomerang (I have one, after all), but that one snail only just started talking about the thing.

Anyway, moving on to some constructive criticism before I forget. The artwork wasn't bad - far from it, it was pretty good and simple. However, the opening cutscene does need to be a bit better - some potential players who would otherwise the game might not play it just because the first cutscene doesn't grab them.

As well, the gravity-changing jump feature made things really, really annoying for most of the game. I only got the hang of it AFTER I'd beaten Gravity Box. Changing directions mid-air was really tricky - sometimes Snaily wouldn't change direction even when I was pressing both "Z" and an arrow key at the same time, and sometimes he would. Having to hold the direction you want to go BEFORE hitting "Z" was much more reliable, but incredibly hard to do when you're trying to change direction quickly. And even when I pretty much had the hang of it, trying to fight Moon Snail and Giga Snail resulted in a lot of accidental gravity-changes, which typically got me killed. When you're under stress and jumping around a lot, you'll often hit "Z" multiple times in quick succession trying to jump just once, and you'll probably be holding an arrow key in an attempt to direct your shots which results in gravity-changes galore. (though in the end, I figured out that it's best to fight Moon Snail from the floor and move as little as possible)

Oh! And I should mention that I've never played Metroid. Ever. I think this is one of only three or four adventure games I've ever played. Adventure games generally aren't for me. That said, I'd play a Snailiad sequel.

Boss Tips:

First Boss - you can stay in the bottom left most of the time, even on the ceiling right above the door.

Second - stay in the opposite corner when he releases his mini-squares. Deal with those before anything else.

Final - stay on the floor as much as possible, use Shell Shield on his cluster-attack. Keep up a constant stream of Devastator blasts and always stay facing him to stave off his own stream of attacks. Move only when you need to get under him. For Giga Snail, stay on the walls during his transitions between phases and use Shell Shield during his Red Phase (stay on the wall and don't move, just Shield quickly). When he uses his ZZZ Attack, get on a wall and use Shield again.

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Rated 4 / 5 stars

Sorry broski, but that's one point off your resume.


Rated 4 / 5 stars

Save the snails

When I seen 8 bit I got reminded of how to raise a dragon, I played this on kongregate and don't really feel like going through it again on newgrounds, but the game is fun and the medals are worth it.


Rated 4 / 5 stars

Very fun game.

It's somewhat reminiscent of Metroid, with some Contra elements. I love both of those games as well as this, well done.

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